Base64 Decoding in iOS 7+
Swift 3+
let plainString = "foo"
Encoding
let plainData = plainString.data(using: .utf8)let base64String = plainData?.base64EncodedString()print(base64String!) // Zm9v
Decoding
if let decodedData = Data(base64Encoded: base64String!), let decodedString = String(data: decodedData, encoding: .utf8) { print(decodedString) // foo}
Swift < 3
let plainString = "foo"
Encoding
let plainData = plainString.dataUsingEncoding(NSUTF8StringEncoding)let base64String = plainData?.base64EncodedStringWithOptions(NSDataBase64EncodingOptions(rawValue: 0))print(base64String!) // Zm9v
Decoding
let decodedData = NSData(base64EncodedString: base64String!, options: NSDataBase64DecodingOptions(rawValue: 0))let decodedString = NSString(data: decodedData, encoding: NSUTF8StringEncoding)print(decodedString) // foo
Objective-C
NSString *plainString = @"foo";
Encoding
NSData *plainData = [plainString dataUsingEncoding:NSUTF8StringEncoding];NSString *base64String = [plainData base64EncodedStringWithOptions:0];NSLog(@"%@", base64String); // Zm9v
Decoding
NSData *decodedData = [[NSData alloc] initWithBase64EncodedString:base64String options:0];NSString *decodedString = [[NSString alloc] initWithData:decodedData encoding:NSUTF8StringEncoding];NSLog(@"%@", decodedString); // foo
In case you want to write fallback code, decoding from base64 has been present in iOS since the very beginning by caveat of NSURL
:
NSURL *URL = [NSURL URLWithString: [NSString stringWithFormat:@"data:application/octet-stream;base64,%@", base64String]];return [NSData dataWithContentsOfURL:URL];