Evenly space multiple views within a container view Evenly space multiple views within a container view ios ios

Evenly space multiple views within a container view


LOOK, NO SPACERS!

Based on suggestions in the comments section of my original answer, especially @Rivera's helpful suggestions, I've simplified my original answer.

I'm using gifs to illustrate just how simple this is. I hope you find the gifs helpful. Just in case you have a problem with gifs, I've included the old answer below with plain screen shots.

Instructions:

1) Add your buttons or labels. I'm using 3 buttons.

2) Add a center x constraint from each button to the superview:

enter image description here

3) Add a constraint from each button to the bottom layout constraint:

enter image description here

4) Adjust the constraint added in #3 above as follows:

a) select the constraint, b) remove the constant (set to 0), c) change the multiplier as follows: take the number of buttons + 1, and starting at the top, set the multiplier as buttonCountPlus1:1, and then buttonCountPlus1:2, and finally buttonCountPlus1:3. (I explain where I got this formula from in the old answer below, if you're interested).

enter image description here

5) Here's a demo running!

enter image description here

Note: If your buttons have larger heights then you will need to compensate for this in the constant value since the constraint is from the bottom of the button.


Old Answer


Despite what Apple's docs and Erica Sadun's excellent book (Auto Layout Demystified) say, it is possible to evenly space views without spacers. This is very simple to do in IB and in code for any number of elements you wish to space evenly. All you need is a math formula called the "section formula". It's simpler to do than it is to explain. I'll do my best by demonstrating it in IB, but it's just as easy to do in code.

In the example in question, you would

1) start by setting each label to have a center constraint. This is very simple to do. Just control drag from each label to the bottom.

2) Hold down shift, since you might as well add the other constraint we're going to use, namely, the "bottom space to bottom layout guide".

3) Select the "bottom space to bottom layout guide", and "center horizontally in container". Do this for all 3 labels.

Hold down shift to add these two constraints for each label

Basically, if we take the label whose coordinate we wish to determine and divide it by the total number of labels plus 1, then we have a number we can add to IB to get the dynamic location. I'm simplifying the formula, but you could use it for setting horizontal spacing or both vertical and horizontal at the same time. It's super powerful!

Here are our multipliers.

Label1 = 1/4 = .25,

Label2 = 2/4 = .5,

Label3 = 3/4 = .75

(Edit: @Rivera commented that you can simply use the ratios directly in the multiplier field, and xCode with do the math!)

4) So, let's select Label1 and select the bottom constraint. Like this:enter image description here

5) Select the "Second Item" in the Attributes Inspector.

6) From the drop down select "Reverse first and second item".

7) Zero out the constant and the wC hAny value. (You could add an offset here if you needed it).

8) This is the critical part: In the multiplier field add our first multiplier 0.25.

9) While you're at it set the top "First item" to "CenterY" since we want to center it to the label's y center. Here's how all that should look.

enter image description here

10) Repeat this process for each label and plug in the relevant multiplier: 0.5 for Label2, and 0.75 for Label3. Here's the final product in all orientations with all compact devices! Super simple. I've been looking at a lot of solutions involving reams of code, and spacers. This is far and away the best solution I've seen on the issue.

Update: @kraftydevil adds that Bottom layout guide only appear in storyboards, not in xibs. Use 'Bottom Space to Container' in xibs. Good catch!

enter image description here


So my approach allows you to do this in interface builder. What you do is create 'spacer views' that you have set to match heights equally. Then add top and bottom constraints to the labels (see the screenshot).

enter image description here

More specifically, I have a top constraint on 'Spacer View 1' to superview with a height constraint of lower priority than 1000 and with Height Equals to all of the other 'spacer views'. 'Spacer View 4' has a bottom space constraint to superview. Each label has a respective top and bottom constraints to its nearest 'spacer views'.

Note: Be sure you DON'T have extra top/bottom space constraints on your labels to superview; just the ones to the 'space views'. This will be satisfiable since the top and bottom constraints are on 'Space View 1' and 'Spacer View 4' respectively.

Duh 1: I duplicated my view and merely put it in landscape mode so you could see that it worked.

Duh 2: The 'spacer views' could have been transparent.

Duh 3: This approach could be applied horizontally.


Very quick Interface Builder solution:

For any number of views to be evenly spaced within a superview, simply give each an "Align Center X to superview" constraint for horizontal layout, or "Align Center Y superview" for vertical layout, and set the Multiplier to be N:p (NOTE: some have had better luck with p:N - see below)

where

N = total number of views, and

p = position of the view including spaces

First position is 1, then a space, making the next position 3, so p becomes a series [1,3,5,7,9,...]. Works for any number of views.

So, if you have 3 views to space out, it looks like this:

Illustration of how to evenly spread views in IB

EDIT Note: The choice of N:p or p:N depends on the relation order of your alignment constraint. If "First Item" is Superview.Center, you may use p:N, while if Superview.Center is "Second Item", you may use N:p. If in doubt, just try both out... :-)