Xcode7 | Xcode UI Tests | How to handle location service alert? Xcode7 | Xcode UI Tests | How to handle location service alert? xcode xcode

Xcode7 | Xcode UI Tests | How to handle location service alert?


Xcode 9

    let springboard = XCUIApplication(bundleIdentifier: "com.apple.springboard")    let allowBtn = springboard.buttons["Allow"]    if allowBtn.exists {        allowBtn.tap()    }

Xcode 8.3.3

    _ = addUIInterruptionMonitor(withDescription: "Location Dialog") { (alert) -> Bool in        alert.buttons["Allow"].tap()        return true    }    app.buttons["Request Location"].tap()    app.tap() // need to interact with the app for the handler to fire

Note that it is a bit different as the method name now is addUIInterruptionMonitor and takes withDescription as an argument

Xcode 7.1

Xcode 7.1 has finally fixed a issue with system alerts. There are, however, two small gotchas.

First, you need to set up a "UI Interuption Handler" before presenting the alert. This is our way of telling the framework how to handle an alert when it appears.

Second, after presenting the alert you must interact with the interface. Simply tapping the app works just fine, but is required.

addUIInterruptionMonitorWithDescription("Location Dialog") { (alert) -> Bool in    alert.buttons["Allow"].tap()    return true}app.buttons["Request Location"].tap()app.tap() // need to interact with the app for the handler to fire

The "Location Dialog" is just a string to help the developer identify which handler was accessed, it is not specific to the type of alert.

Xcode 7.0

The following will dismiss a single "system alert" in Xcode 7 Beta 6:

let app = XCUIApplication()app.launch()// trigger location permission dialogapp.alerts.element.collectionViews.buttons["Allow"].tap()

Beta 6 introduced a slew of fixes for UI Testing and I believe this was one of them.

Also note that I am calling -element directly on -alerts. Calling -element on an XCUIElementQuery forces the framework to choose the "one and only" matching element on the screen. This works great for alerts where you can only have one visible at a time. However, if you try this for a label and have two labels the framework will raise an exception.


This was the only thing that worked for me. Using Xcode 9 fwiw.

Also probably relevant that I was already using addUIInterruptionMonitor for a different alert. I tried reordering them and it didn't make a difference. Could be that it's a problem in 9 when you have two, or could be I was using them wrong. In any event the code below worked. :)

let springboard = XCUIApplication(bundleIdentifier: "com.apple.springboard")let allowBtn = springboard.buttons["Allow"]if allowBtn.exists {    allowBtn.tap()}


If you want to check if the alert is showing, just check for the existence of the button:

if (app.alerts.element.collectionViews.buttons["Dismiss"].exists){app.alerts.element.collectionViews.buttons["Dismiss"].tap()}

it checks if the alert is showing, and if it's showing it will tap it