Serializing an object as UTF-8 XML in .NET Serializing an object as UTF-8 XML in .NET xml xml

Serializing an object as UTF-8 XML in .NET


No, you can use a StringWriter to get rid of the intermediate MemoryStream. However, to force it into XML you need to use a StringWriter which overrides the Encoding property:

public class Utf8StringWriter : StringWriter{    public override Encoding Encoding => Encoding.UTF8;}

Or if you're not using C# 6 yet:

public class Utf8StringWriter : StringWriter{    public override Encoding Encoding { get { return Encoding.UTF8; } }}

Then:

var serializer = new XmlSerializer(typeof(SomeSerializableObject));string utf8;using (StringWriter writer = new Utf8StringWriter()){    serializer.Serialize(writer, entry);    utf8 = writer.ToString();}

Obviously you can make Utf8StringWriter into a more general class which accepts any encoding in its constructor - but in my experience UTF-8 is by far the most commonly required "custom" encoding for a StringWriter :)

Now as Jon Hanna says, this will still be UTF-16 internally, but presumably you're going to pass it to something else at some point, to convert it into binary data... at that point you can use the above string, convert it into UTF-8 bytes, and all will be well - because the XML declaration will specify "utf-8" as the encoding.

EDIT: A short but complete example to show this working:

using System;using System.Text;using System.IO;using System.Xml.Serialization;public class Test{        public int X { get; set; }    static void Main()    {        Test t = new Test();        var serializer = new XmlSerializer(typeof(Test));        string utf8;        using (StringWriter writer = new Utf8StringWriter())        {            serializer.Serialize(writer, t);            utf8 = writer.ToString();        }        Console.WriteLine(utf8);    }    public class Utf8StringWriter : StringWriter    {        public override Encoding Encoding => Encoding.UTF8;    }}

Result:

<?xml version="1.0" encoding="utf-8"?><Test xmlns:xsd="http://www.w3.org/2001/XMLSchema"       xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">  <X>0</X></Test>

Note the declared encoding of "utf-8" which is what we wanted, I believe.


Your code doesn't get the UTF-8 into memory as you read it back into a string again, so its no longer in UTF-8, but back in UTF-16 (though ideally its best to consider strings at a higher level than any encoding, except when forced to do so).

To get the actual UTF-8 octets you could use:

var serializer = new XmlSerializer(typeof(SomeSerializableObject));var memoryStream = new MemoryStream();var streamWriter = new StreamWriter(memoryStream, System.Text.Encoding.UTF8);serializer.Serialize(streamWriter, entry);byte[] utf8EncodedXml = memoryStream.ToArray();

I've left out the same disposal you've left. I slightly favour the following (with normal disposal left in):

var serializer = new XmlSerializer(typeof(SomeSerializableObject));using(var memStm = new MemoryStream())using(var  xw = XmlWriter.Create(memStm)){  serializer.Serialize(xw, entry);  var utf8 = memStm.ToArray();}

Which is much the same amount of complexity, but does show that at every stage there is a reasonable choice to do something else, the most pressing of which is to serialise to somewhere other than to memory, such as to a file, TCP/IP stream, database, etc. All in all, it's not really that verbose.


Very good answer using inheritance, just remember to override the initializer

public class Utf8StringWriter : StringWriter{    public Utf8StringWriter(StringBuilder sb) : base (sb)    {    }    public override Encoding Encoding { get { return Encoding.UTF8; } }}