Android and Unity 3D game development
It is possible to transfer your assets to Eclipse. When it's integrated you can debug via your android phone. Be sure to read the tutorial on Unity's homepage. There is a step by step start-up guide and some more. Following links are worth looking at:
- Getting started with Unity and Android
- Official - Integrating Unity with Eclipse
- Alternative link - Integrating Unity with Eclipse
It would seem that the official "integration" link is broken so I updated with a forum post that covers the same topic. However I recommend to try with the official link first.
Yes, you can simply copy the apk to your device and install it. Unity builds an apk file (and will optionally sign it using a keystore that you provide or let it generate for you). Once it has built that apk you can deploy it normally. You can even have it include a customized manifest in the apk that it builds if you want to (but it generates a nice one from your settings in the unity project by default).
There are two methods for this, as far i understand,
- Using Build Settings--> Build, It builds the apk file that can be installed on your device using
adb install <apk file path and name>
- Using Build Settigs--> Build and Run. Which automatically installs the apk built apk file on your device if connected