Android: Difference between onInterceptTouchEvent and dispatchTouchEvent? Android: Difference between onInterceptTouchEvent and dispatchTouchEvent? android android

Android: Difference between onInterceptTouchEvent and dispatchTouchEvent?


The best place to demystify this is the source code. The docs are woefully inadequate about explaining this.

dispatchTouchEvent is actually defined on Activity, View and ViewGroup. Think of it as a controller which decides how to route the touch events.

For example, the simplest case is that of View.dispatchTouchEvent which will route the touch event to either OnTouchListener.onTouch if it's defined or to the extension method onTouchEvent.

For ViewGroup.dispatchTouchEvent things are way more complicated. It needs to figure out which one of its child views should get the event (by calling child.dispatchTouchEvent). This is basically a hit testing algorithm where you figure out which child view's bounding rectangle contains the touch point coordinates.

But before it can dispatch the event to the appropriate child view, the parent can spy and/or intercept the event all together. This is what onInterceptTouchEvent is there for. So it calls this method first before doing the hit testing and if the event was hijacked (by returning true from onInterceptTouchEvent) it sends a ACTION_CANCEL to the child views so they can abandon their touch event processing (from previous touch events) and from then onwards all touch events at the parent level are dispatched to onTouchListener.onTouch (if defined) or onTouchEvent(). Also in that case, onInterceptTouchEvent is never called again.

Would you even want to override [Activity|ViewGroup|View].dispatchTouchEvent? Unless you are doing some custom routing you probably should not.

The main extension methods are ViewGroup.onInterceptTouchEvent if you want to spy and/or intercept touch event at the parent level and View.onTouchListener/View.onTouchEvent for main event handling.

All in all its overly complicated design imo but android apis lean more towards flexibility than simplicity.


Because this is the first result on Google. I want to share with you a great Talk by Dave Smith on Youtube: Mastering the Android Touch System and the slides are available here. It gave me a good deep understanding about the Android Touch System:

How the Activity handles touch:

  • Activity.dispatchTouchEvent()
    • Always first to be called
    • Sends event to root view attached to Window
    • onTouchEvent()
      • Called if no views consume the event
      • Always last to be called

How the View handles touch:

  • View.dispatchTouchEvent()
    • Sends event to listener first, if exists
      • View.OnTouchListener.onTouch()
    • If not consumed, processes the touch itself
      • View.onTouchEvent()

How a ViewGroup handles touch:

  • ViewGroup.dispatchTouchEvent()
    • onInterceptTouchEvent()
      • Check if it should supersede children
      • Passes ACTION_CANCEL to active child
      • If it returns true once, the ViewGroup consumes all subsequent events
    • For each child view (in reverse order they were added)
      • If touch is relevant (inside view), child.dispatchTouchEvent()
      • If it is not handled by a previous, dispatch to next view
    • If no children handles the event, the listener gets a chance
      • OnTouchListener.onTouch()
    • If there is no listener, or its not handled
      • onTouchEvent()
  • Intercepted events jump over the child step

He also provides example code of custom touch on github.com/devunwired/.

Answer:Basically the dispatchTouchEvent() is called on every View layer to determine if a View is interested in an ongoing gesture. In a ViewGroup the ViewGroup has the ability to steal the touch events in his dispatchTouchEvent()-method, before it would call dispatchTouchEvent() on the children. The ViewGroup would only stop the dispatching if the ViewGroup onInterceptTouchEvent()-method returns true. The difference is that dispatchTouchEvent()is dispatching MotionEvents and onInterceptTouchEvent tells if it should intercept (not dispatching the MotionEvent to children) or not (dispatching to children).

You could imagine the code of a ViewGroup doing more-or-less this (very simplified):

public boolean dispatchTouchEvent(MotionEvent ev) {    if(!onInterceptTouchEvent()){        for(View child : children){            if(child.dispatchTouchEvent(ev))                return true;        }    }    return super.dispatchTouchEvent(ev);}


Supplemental Answer

Here are some visual supplements to the other answers. My full answer is here.

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The dispatchTouchEvent() method of a ViewGroup uses onInterceptTouchEvent() to choose whether it should immediately handle the touch event (with onTouchEvent()) or continue notifying the dispatchTouchEvent() methods of its children.