Custom Tab Indicator(With Arrow down like Indicator) Custom Tab Indicator(With Arrow down like Indicator) android android

Custom Tab Indicator(With Arrow down like Indicator)


The only solution I could find is to grab the source code of the original TabLayout and customize it, according your needs.

In fact, all you need to do to get this custom pointing arrow is to override SlidingTabStrip's void draw(Canvas canvas) method. Unfortunately, SlidingTabStrip is private inner class inside TabLayout.

enter image description here

Luckily, all support library code is open, so we can create our own TabLayoutWithArrow class. I replaced the standard void draw(Canvas canvas) by this one to draw the arrow:

        @Override        public void draw(Canvas canvas) {            super.draw(canvas);            // i used <dimen name="pointing_arrow_size">3dp</dimen>            int arrowSize = getResources().getDimensionPixelSize(R.dimen.pointing_arrow_size);            if (mIndicatorLeft >= 0 && mIndicatorRight > mIndicatorLeft) {                canvas.drawRect(mIndicatorLeft, getHeight() - mSelectedIndicatorHeight - arrowSize,                        mIndicatorRight, getHeight() - arrowSize, mSelectedIndicatorPaint);                canvas.drawPath(getTrianglePath(arrowSize), mSelectedIndicatorPaint);            }        }        private Path getTrianglePath(int arrowSize) {            mSelectedIndicatorPaint.setStyle(Paint.Style.FILL_AND_STROKE);            mSelectedIndicatorPaint.setAntiAlias(true);            int leftPointX = mIndicatorLeft + (mIndicatorRight - mIndicatorLeft) / 2 - arrowSize*2;            int rightPointX = leftPointX + arrowSize*2;            int bottomPointX = leftPointX + arrowSize;            int leftPointY = getHeight() - arrowSize;            int bottomPointY = getHeight();            Point left = new Point(leftPointX, leftPointY);            Point right = new Point(rightPointX, leftPointY);            Point bottom = new Point(bottomPointX, bottomPointY);            Path path = new Path();            path.setFillType(Path.FillType.EVEN_ODD);            path.setLastPoint(left.x, left.y);            path.lineTo(right.x, right.y);            path.lineTo(bottom.x, bottom.y);            path.lineTo(left.x, left.y);            path.close();            return path;        }

Of course, the background, the particular design of the indicator can be improved/adjust according your needs.

To make my custom TabLayoutWithArrow, I had to copy these files into my project:

  • AnimationUtils
  • TabLayout
  • ThemeUtils
  • ValueAnimatorCompat
  • ValueAnimatorCompatImplEclairMr1
  • ValueAnimatorCompatImplHoneycombMr1
  • ViewUtils
  • ViewUtilsLollipop

To have transparency behind the arrow, you just need to set this Shape-drawable, as a background for the TabLayoutWithArrow :

<?xml version="1.0" encoding="utf-8"?><layer-list xmlns:android="http://schemas.android.com/apk/res/android" >    <item android:bottom="@dimen/pointing_arrow_size">        <shape android:shape="rectangle" >            <solid android:color="#FFFF00" />        </shape>    </item>    <item android:height="@dimen/pointing_arrow_size"        android:gravity="bottom">        <shape android:shape="rectangle" >            <solid android:color="#00000000" />        </shape>    </item></layer-list>

And the actual usage is:

<klogi.com.viewpagerwithdifferentmenu.CustomTabLayout.TabLayoutWithArrow    android:id="@+id/tabLayout"    android:background="@drawable/tab_layout_background"    android:layout_width="match_parent"    android:layout_height="wrap_content"/>

I've uploaded the whole project (the TabLayoutWithArrow + one-page app which is using it) to my dropbox - feel free to check it out.

I hope, it helps


now it doesn't work, tintmanager class is removed from support library 23.2.0 , I managed same functionality by changing background drawable at runtime inside for loop detecting clicked position , PS : check this question and answer I am using same library : https://github.com/astuetz/PagerSlidingTabStrip/issues/141


Here is the code for anyone requiring an upward triangle using @Konstantin Loginov code

private Path getTrianglePath(int arrowSize) {        mSelectedIndicatorPaint.setStyle(Paint.Style.FILL_AND_STROKE);        mSelectedIndicatorPaint.setAntiAlias(true);        mSelectedIndicatorPaint.setColor(Color.WHITE);        int leftPointX = mIndicatorLeft + (mIndicatorRight - mIndicatorLeft) / 2 - arrowSize * 1 / 2;        int mTopX = leftPointX + arrowSize;        int mTopY = getHeight() - arrowSize;        int rightPointX = leftPointX + arrowSize * 2;        int leftPointY = getHeight();        Point left = new Point(leftPointX, leftPointY);        Point right = new Point(rightPointX, leftPointY);        Point bottom = new Point(mTopX, mTopY);        Path path = new Path();        path.setFillType(Path.FillType.EVEN_ODD);        path.setLastPoint(left.x, left.y);        path.lineTo(right.x, right.y);        path.lineTo(bottom.x, bottom.y);        path.lineTo(left.x, left.y);        path.close();        return path;    }