getApplication() vs. getApplicationContext() getApplication() vs. getApplicationContext() android android

getApplication() vs. getApplicationContext()


Very interesting question. I think it's mainly a semantic meaning, and may also be due to historical reasons.

Although in current Android Activity and Service implementations, getApplication() and getApplicationContext() return the same object, there is no guarantee that this will always be the case (for example, in a specific vendor implementation).

So if you want the Application class you registered in the Manifest, you should never call getApplicationContext() and cast it to your application, because it may not be the application instance (which you obviously experienced with the test framework).

Why does getApplicationContext() exist in the first place ?

getApplication() is only available in the Activity class and the Service class, whereas getApplicationContext() is declared in the Context class.

That actually means one thing : when writing code in a broadcast receiver, which is not a context but is given a context in its onReceive method, you can only call getApplicationContext(). Which also means that you are not guaranteed to have access to your application in a BroadcastReceiver.

When looking at the Android code, you see that when attached, an activity receives a base context and an application, and those are different parameters. getApplicationContext() delegates it's call to baseContext.getApplicationContext().

One more thing : the documentation says that it most cases, you shouldn't need to subclass Application:

There is normally no need to subclass Application. In most situation, static singletons can provide the same functionality in a more modular way. If your singleton needs a global context (for example to register broadcast receivers), the function to retrieve it can be given a Context which internally uses Context.getApplicationContext() when first constructing the singleton.

I know this is not an exact and precise answer, but still, does that answer your question?


It seems to have to do with context wrapping. Most classes derived from Context are actually a ContextWrapper, which essentially delegates to another context, possibly with changes by the wrapper.

The context is a general abstraction that supports mocking and proxying. Since many contexts are bound to a limited-lifetime object such as an Activity, there needs to be a way to get a longer-lived context, for purposes such as registering for future notifications. That is achieved by Context.getApplicationContext(). A logical implementation is to return the global Application object, but nothing prevents a context implementation from returning a wrapper or proxy with a suitable lifetime instead.

Activities and services are more specifically associated with an Application object. The usefulness of this, I believe, is that you can create and register in the manifest a custom class derived from Application and be certain that Activity.getApplication() or Service.getApplication() will return that specific object of that specific type, which you can cast to your derived Application class and use for whatever custom purpose.

In other words, getApplication() is guaranteed to return an Application object, while getApplicationContext() is free to return a proxy instead.


Compare getApplication() and getApplicationContext().

getApplication returns an Application object which will allow you to manage your global application state and respond to some device situations such as onLowMemory() and onConfigurationChanged().

getApplicationContext returns the global application context - the difference from other contexts is that for example, an activity context may be destroyed (or otherwise made unavailable) by Android when your activity ends. The Application context remains available all the while your Application object exists (which is not tied to a specific Activity) so you can use this for things like Notifications that require a context that will be available for longer periods and independent of transient UI objects.

I guess it depends on what your code is doing whether these may or may not be the same - though in normal use, I'd expect them to be different.