How to programmatically trigger the touch event in android?
// Obtain MotionEvent objectlong downTime = SystemClock.uptimeMillis();long eventTime = SystemClock.uptimeMillis() + 100;float x = 0.0f;float y = 0.0f;// List of meta states found here: developer.android.com/reference/android/view/KeyEvent.html#getMetaState()int metaState = 0;MotionEvent motionEvent = MotionEvent.obtain( downTime, eventTime, MotionEvent.ACTION_UP, x, y, metaState);// Dispatch touch event to viewview.dispatchTouchEvent(motionEvent);
And here is the clean version:
public void TouchView(View view){ view.DispatchTouchEvent(MotionEvent.Obtain(SystemClock.UptimeMillis(), SystemClock.UptimeMillis(), (int)MotionEventActions.Down, 0, 0, 0)); view.DispatchTouchEvent(MotionEvent.Obtain(SystemClock.UptimeMillis(), SystemClock.UptimeMillis(), (int)MotionEventActions.Up, 0, 0, 0));}
PS: This is a xamarin android solution but you can easily modify it for java
To add to the excellent answer by @bstar55 above - if what you want is to create a 'tap' event, e.g, a user tapping on a view, then you need to simulate the user touching the screen and then removing their finger in a short time frame.
To do this you 'dispatch' an ACTION_DOWN MotionEvent followed after a short time by an ACTION_UP MotionEvent.
The following example, in Kotlin, is tested and worked reliably:
//Create amd send a tap event at the current target loctaion to the PhotoView //From testing (on an original Google Pixel) a tap event needs an ACTION_DOWN followed shortly afterwards by //an ACTION_UP, so send both events //First, create amd send the ACTION_DOWN MotionEvent var originalDownTime: Long = SystemClock.uptimeMillis() var eventTime: Long = SystemClock.uptimeMillis() + 100 var x = your_X_Value var y = your_Y_Value var metaState = 0 var motionEvent = MotionEvent.obtain( originalDownTime, eventTime, MotionEvent.ACTION_DOWN, x, y, metaState ) var returnVal = yourView.dispatchTouchEvent(motionEvent) Log.d(TAG,"rteurnVal: " + returnVal) //Create amd send the ACTION_UP MotionEvent eventTime= SystemClock.uptimeMillis() + 100 motionEvent = MotionEvent.obtain( originalDownTime, eventTime, MotionEvent.ACTION_UP, x, y, metaState ) returnVal = yourView.dispatchTouchEvent(motionEvent) Log.d(TAG,"rteurnVal: " + returnVal)