How to reduce an Image file size before uploading to a server
I use this function to reduce the size of image before uploading it, it reduces the image size to nearly 200 KB and keep the quality relatively good, u may modify it to fulfill your purpose by changing the REQUIRED_SIZE and inSampleSize:
public File saveBitmapToFile(File file){ try { // BitmapFactory options to downsize the image BitmapFactory.Options o = new BitmapFactory.Options(); o.inJustDecodeBounds = true; o.inSampleSize = 6; // factor of downsizing the image FileInputStream inputStream = new FileInputStream(file); //Bitmap selectedBitmap = null; BitmapFactory.decodeStream(inputStream, null, o); inputStream.close(); // The new size we want to scale to final int REQUIRED_SIZE=75; // Find the correct scale value. It should be the power of 2. int scale = 1; while(o.outWidth / scale / 2 >= REQUIRED_SIZE && o.outHeight / scale / 2 >= REQUIRED_SIZE) { scale *= 2; } BitmapFactory.Options o2 = new BitmapFactory.Options(); o2.inSampleSize = scale; inputStream = new FileInputStream(file); Bitmap selectedBitmap = BitmapFactory.decodeStream(inputStream, null, o2); inputStream.close(); // here i override the original image file file.createNewFile(); FileOutputStream outputStream = new FileOutputStream(file); selectedBitmap.compress(Bitmap.CompressFormat.JPEG, 100 , outputStream); return file; } catch (Exception e) { return null; }}
NOTE: I resize and override the original file image in this function, u may write it to another file as well.
I hope it may help you.
This is working great Try this
private String decodeFile(String path,int DESIREDWIDTH, int DESIREDHEIGHT) { String strMyImagePath = null; Bitmap scaledBitmap = null; try { // Part 1: Decode image Bitmap unscaledBitmap = ScalingUtilities.decodeFile(path, DESIREDWIDTH, DESIREDHEIGHT, ScalingLogic.FIT); if (!(unscaledBitmap.getWidth() <= DESIREDWIDTH && unscaledBitmap.getHeight() <= DESIREDHEIGHT)) { // Part 2: Scale image scaledBitmap = ScalingUtilities.createScaledBitmap(unscaledBitmap, DESIREDWIDTH, DESIREDHEIGHT, ScalingLogic.FIT); } else { unscaledBitmap.recycle(); return path; } // Store to tmp file String extr = Environment.getExternalStorageDirectory().toString(); File mFolder = new File(extr + "/TMMFOLDER"); if (!mFolder.exists()) { mFolder.mkdir(); } String s = "tmp.png"; File f = new File(mFolder.getAbsolutePath(), s); strMyImagePath = f.getAbsolutePath(); FileOutputStream fos = null; try { fos = new FileOutputStream(f); scaledBitmap.compress(Bitmap.CompressFormat.JPEG, 75, fos); fos.flush(); fos.close(); } catch (FileNotFoundException e) { e.printStackTrace(); } catch (Exception e) { e.printStackTrace(); } scaledBitmap.recycle(); } catch (Throwable e) { } if (strMyImagePath == null) { return path; } return strMyImagePath; }
ScalingUtilities.java
import android.content.res.Resources;import android.graphics.Bitmap;import android.graphics.Bitmap.Config;import android.graphics.BitmapFactory;import android.graphics.BitmapFactory.Options;import android.graphics.Canvas;import android.graphics.Paint;import android.graphics.Rect;/** * Class containing static utility methods for bitmap decoding and scaling * * @author */public class ScalingUtilities { /** * Utility function for decoding an image resource. The decoded bitmap will * be optimized for further scaling to the requested destination dimensions * and scaling logic. * * @param res The resources object containing the image data * @param resId The resource id of the image data * @param dstWidth Width of destination area * @param dstHeight Height of destination area * @param scalingLogic Logic to use to avoid image stretching * @return Decoded bitmap */ public static Bitmap decodeResource(Resources res, int resId, int dstWidth, int dstHeight, ScalingLogic scalingLogic) { Options options = new Options(); options.inJustDecodeBounds = true; BitmapFactory.decodeResource(res, resId, options); options.inJustDecodeBounds = false; options.inSampleSize = calculateSampleSize(options.outWidth, options.outHeight, dstWidth, dstHeight, scalingLogic); Bitmap unscaledBitmap = BitmapFactory.decodeResource(res, resId, options); return unscaledBitmap; } public static Bitmap decodeFile(String path, int dstWidth, int dstHeight, ScalingLogic scalingLogic) { Options options = new Options(); options.inJustDecodeBounds = true; BitmapFactory.decodeFile(path, options); options.inJustDecodeBounds = false; options.inSampleSize = calculateSampleSize(options.outWidth, options.outHeight, dstWidth, dstHeight, scalingLogic); Bitmap unscaledBitmap = BitmapFactory.decodeFile(path, options); return unscaledBitmap; } /** * Utility function for creating a scaled version of an existing bitmap * * @param unscaledBitmap Bitmap to scale * @param dstWidth Wanted width of destination bitmap * @param dstHeight Wanted height of destination bitmap * @param scalingLogic Logic to use to avoid image stretching * @return New scaled bitmap object */ public static Bitmap createScaledBitmap(Bitmap unscaledBitmap, int dstWidth, int dstHeight, ScalingLogic scalingLogic) { Rect srcRect = calculateSrcRect(unscaledBitmap.getWidth(), unscaledBitmap.getHeight(), dstWidth, dstHeight, scalingLogic); Rect dstRect = calculateDstRect(unscaledBitmap.getWidth(), unscaledBitmap.getHeight(), dstWidth, dstHeight, scalingLogic); Bitmap scaledBitmap = Bitmap.createBitmap(dstRect.width(), dstRect.height(), Config.ARGB_8888); Canvas canvas = new Canvas(scaledBitmap); canvas.drawBitmap(unscaledBitmap, srcRect, dstRect, new Paint(Paint.FILTER_BITMAP_FLAG)); return scaledBitmap; } /** * ScalingLogic defines how scaling should be carried out if source and * destination image has different aspect ratio. * * CROP: Scales the image the minimum amount while making sure that at least * one of the two dimensions fit inside the requested destination area. * Parts of the source image will be cropped to realize this. * * FIT: Scales the image the minimum amount while making sure both * dimensions fit inside the requested destination area. The resulting * destination dimensions might be adjusted to a smaller size than * requested. */ public static enum ScalingLogic { CROP, FIT } /** * Calculate optimal down-sampling factor given the dimensions of a source * image, the dimensions of a destination area and a scaling logic. * * @param srcWidth Width of source image * @param srcHeight Height of source image * @param dstWidth Width of destination area * @param dstHeight Height of destination area * @param scalingLogic Logic to use to avoid image stretching * @return Optimal down scaling sample size for decoding */ public static int calculateSampleSize(int srcWidth, int srcHeight, int dstWidth, int dstHeight, ScalingLogic scalingLogic) { if (scalingLogic == ScalingLogic.FIT) { final float srcAspect = (float)srcWidth / (float)srcHeight; final float dstAspect = (float)dstWidth / (float)dstHeight; if (srcAspect > dstAspect) { return srcWidth / dstWidth; } else { return srcHeight / dstHeight; } } else { final float srcAspect = (float)srcWidth / (float)srcHeight; final float dstAspect = (float)dstWidth / (float)dstHeight; if (srcAspect > dstAspect) { return srcHeight / dstHeight; } else { return srcWidth / dstWidth; } } } /** * Calculates source rectangle for scaling bitmap * * @param srcWidth Width of source image * @param srcHeight Height of source image * @param dstWidth Width of destination area * @param dstHeight Height of destination area * @param scalingLogic Logic to use to avoid image stretching * @return Optimal source rectangle */ public static Rect calculateSrcRect(int srcWidth, int srcHeight, int dstWidth, int dstHeight, ScalingLogic scalingLogic) { if (scalingLogic == ScalingLogic.CROP) { final float srcAspect = (float)srcWidth / (float)srcHeight; final float dstAspect = (float)dstWidth / (float)dstHeight; if (srcAspect > dstAspect) { final int srcRectWidth = (int)(srcHeight * dstAspect); final int srcRectLeft = (srcWidth - srcRectWidth) / 2; return new Rect(srcRectLeft, 0, srcRectLeft + srcRectWidth, srcHeight); } else { final int srcRectHeight = (int)(srcWidth / dstAspect); final int scrRectTop = (int)(srcHeight - srcRectHeight) / 2; return new Rect(0, scrRectTop, srcWidth, scrRectTop + srcRectHeight); } } else { return new Rect(0, 0, srcWidth, srcHeight); } } /** * Calculates destination rectangle for scaling bitmap * * @param srcWidth Width of source image * @param srcHeight Height of source image * @param dstWidth Width of destination area * @param dstHeight Height of destination area * @param scalingLogic Logic to use to avoid image stretching * @return Optimal destination rectangle */ public static Rect calculateDstRect(int srcWidth, int srcHeight, int dstWidth, int dstHeight, ScalingLogic scalingLogic) { if (scalingLogic == ScalingLogic.FIT) { final float srcAspect = (float)srcWidth / (float)srcHeight; final float dstAspect = (float)dstWidth / (float)dstHeight; if (srcAspect > dstAspect) { return new Rect(0, 0, dstWidth, (int)(dstWidth / srcAspect)); } else { return new Rect(0, 0, (int)(dstHeight * srcAspect), dstHeight); } } else { return new Rect(0, 0, dstWidth, dstHeight); } }}
Here's a solution that's handled in memory and doesn't require actually generating a file on the file system.
From some Fragment, after user selects an image file:
@Overridepublic void onActivityResult(int requestCode, int resultCode, Intent imageReturnedIntent) { super.onActivityResult(requestCode, resultCode, imageReturnedIntent); if (imageReturnedIntent == null || imageReturnedIntent.getData() == null) { return; } // aiming for ~500kb max. assumes typical device image size is around 2megs int scaleDivider = 4; try { // 1. Convert uri to bitmap Uri imageUri = imageReturnedIntent.getData(); Bitmap fullBitmap = MediaStore.Images.Media.getBitmap(getActivity().getContentResolver(), imageUri); // 2. Get the downsized image content as a byte[] int scaleWidth = fullBitmap.getWidth() / scaleDivider; int scaleHeight = fullBitmap.getHeight() / scaleDivider; byte[] downsizedImageBytes = getDownsizedImageBytes(fullBitmap, scaleWidth, scaleHeight); // 3. Upload the byte[]; Eg, if you are using Firebase StorageReference storageReference = FirebaseStorage.getInstance().getReference("/somepath"); storageReference.putBytes(downsizedImageBytes); } catch (IOException ioEx) { ioEx.printStackTrace(); }}public byte[] getDownsizedImageBytes(Bitmap fullBitmap, int scaleWidth, int scaleHeight) throws IOException { Bitmap scaledBitmap = Bitmap.createScaledBitmap(fullBitmap, scaleWidth, scaleHeight, true); // 2. Instantiate the downsized image content as a byte[] ByteArrayOutputStream baos = new ByteArrayOutputStream(); scaledBitmap.compress(Bitmap.CompressFormat.JPEG, 100, baos); byte[] downsizedImageBytes = baos.toByteArray(); return downsizedImageBytes;}
Thanks to:
- Convert uri to bitmap: https://stackoverflow.com/a/4717740/2162226
- Scaling/resize step (from this thread): https://stackoverflow.com/a/50192169/2162226
- Save byte[] to Firebase : https://stackoverflow.com/a/40886397/2162226