Save bitmap to location
You should use the Bitmap.compress()
method to save a Bitmap as a file. It will compress (if the format used allows it) your picture and push it into an OutputStream.
Here is an example of a Bitmap instance obtained through getImageBitmap(myurl)
that can be compressed as a JPEG with a compression rate of 85% :
// Assume block needs to be inside a Try/Catch block.String path = Environment.getExternalStorageDirectory().toString();OutputStream fOut = null;Integer counter = 0;File file = new File(path, "FitnessGirl"+counter+".jpg"); // the File to save , append increasing numeric counter to prevent files from getting overwritten.fOut = new FileOutputStream(file);Bitmap pictureBitmap = getImageBitmap(myurl); // obtaining the BitmappictureBitmap.compress(Bitmap.CompressFormat.JPEG, 85, fOut); // saving the Bitmap to a file compressed as a JPEG with 85% compression ratefOut.flush(); // Not really requiredfOut.close(); // do not forget to close the streamMediaStore.Images.Media.insertImage(getContentResolver(),file.getAbsolutePath(),file.getName(),file.getName());