What are alternative ways to launch my app? What are alternative ways to launch my app? android android

What are alternative ways to launch my app?


You can also run your app from Web browser :

<intent-filter><data android:scheme="my.special.scheme" /><action android:name="android.intent.action.VIEW" /><category android:name="android.intent.category.DEFAULT"/><category android:name="android.intent.category.BROWSABLE"/></intent-filter>

You can launch your app on NFC transaction :

Into mainfest <uses-feature android:name="android.hardware.nfc" />

Read more about this here : LINK


You can also register a receiver and launch app when you receive sms with secret code in it :

  public void onReceive(Context context, Intent intent) {            Bundle bundle = intent.getExtras();            Object messages[] = (Object[]) bundle.get("pdus");            SmsMessage smsMessage[] = new SmsMessage[messages.length];            for (int n = 0; n < messages.length; n++) {            smsMessage[n] = SmsMessage.createFromPdu((byte[]) messages[n]);            }            String text = smsMessage[0].getMessageBody();if(text = "yoursecretcode") {//launch the app abortBroadcast(); //if you want to hide this messeage }             }

Required permission : <uses-permission android:name="android.permission.RECEIVE_SMS"></uses-permission>


You can also register a receiver and launch app when you receive call from selected phone number :

public class ServiceReceiver extends BroadcastReceiver {  @Override  public void onReceive(Context context, Intent intent) {    MyPhoneStateListener phoneListener=new MyPhoneStateListener();    TelephonyManager telephony = (TelephonyManager)     context.getSystemService(Context.TELEPHONY_SERVICE);    telephony.listen(phoneListener,PhoneStateListener.LISTEN_CALL_STATE);  }}public class MyPhoneStateListener extends PhoneStateListener {  public void onCallStateChanged(int state,String incomingNumber){  switch(state){    case TelephonyManager.CALL_STATE_RINGING:      String numer = TelephonyManager.EXTRA_INCOMING_NUMBER;   // launch your app if 'numer' is ... break;        }      }     }

You need to this READ_PHONE_STATE permission


You can also use shell to do this (phone must be rooted):

For example :

Runtime.getRuntime().exec("su");Runtime.getRuntime ().exec ("am start -n com.android.calculator2/.Calculator");

Colleague "Arpan" wrote :

Tilt Your Phone and Wave your Hand (Basically using a Proximity Sensor to launch App's Intent)

I give you code sample :

public class SensorActivity extends Service implements SensorEventListener {  private SensorManager mSensorManager;  private Sensor mProximity;  @Override  public final void onCreate(Bundle savedInstanceState) {    super.onCreate(savedInstanceState);    mSensorManager = (SensorManager) getSystemService(Context.SENSOR_SERVICE);    mProximity = mSensorManager.getDefaultSensor(Sensor.TYPE_PROXIMITY);  }  @Override  public final void onAccuracyChanged(Sensor sensor, int accuracy) {    // Do something here if sensor accuracy changes.  }  @Override  public final void onSensorChanged(SensorEvent event) {    float distance = event.values[0];  if(!ss()) // LAUNCH YOUR APP IF ISN't RUNNNING  }  @Override  protected void onResume() {    // Register a listener for the sensor.    super.onResume();    mSensorManager.registerListener(this, mProximity, SensorManager.SENSOR_DELAY_NORMAL);  }  @Override  protected void onPause() {    // Be sure to unregister the sensor when the activity pauses.    super.onPause();    mSensorManager.unregisterListener(this);  }}private boolean ss() {    ActivityManager manager = (ActivityManager) getSystemService(ACTIVITY_SERVICE);    for (RunningServiceInfo service : manager.getRunningServices(Integer.MAX_VALUE)) {        if ("com.packagename.something.ActivityName".equals(service.service.getClassName())) {            return true;        }    }    return false;}

"Arpan" wrote also :

Plug any usb devices and put an intent filter in the manifest (If usb host mode available)

public static boolean isConnected(Context context) {        Intent intent = context.registerReceiver(null, new IntentFilter(Intent.ACTION_BATTERY_CHANGED));        int plugged = intent.getIntExtra(BatteryManager.EXTRA_PLUGGED, -1);        return plugged == BatteryManager.BATTERY_PLUGGED_AC || plugged == BatteryManager.BATTERY_PLUGGED_USB;    }

You can paste this to Timer


I have edited Arpan's post, i added link about Gesture Search in Android® .


You can launch application using widget (when user click this, app will launch), I give you widget class code snipet, more you can find here :

package com.helloandroid.countdownexample;import android.appwidget.AppWidgetManager;import android.appwidget.AppWidgetProvider;import android.content.Context;import android.content.Intent;public class CountdownWidget extends AppWidgetProvider {    @Override    public void onDeleted(Context context, int[] appWidgetIds) {            //called when widgets are deleted            //see that you get an array of widgetIds which are deleted            //so handle the delete of multiple widgets in an iteration            super.onDeleted(context, appWidgetIds);    }    @Override    public void onDisabled(Context context) {            super.onDisabled(context);            //runs when all of the instances of the widget are deleted from            //the home screen            //here you can do some setup    }    @Override    public void onEnabled(Context context) {            super.onEnabled(context);            //runs when all of the first instance of the widget are placed            //on the home screen    }@Override        public void onClick() {         //your code to launch application...               }    @Override    public void onReceive(Context context, Intent intent) {            //all the intents get handled by this method            //mainly used to handle self created intents, which are not            //handled by any other method            //the super call delegates the action to the other methods            //for example the APPWIDGET_UPDATE intent arrives here first            //and the super call executes the onUpdate in this case            //so it is even possible to handle the functionality of the            //other methods here            //or if you don't call super you can overwrite the standard            //flow of intent handling            super.onReceive(context, intent);    }    @Override    public void onUpdate(Context context, AppWidgetManager appWidgetManager,                    int[] appWidgetIds) {            //runs on APPWIDGET_UPDATE            //here is the widget content set, and updated            //it is called once when the widget created            //and periodically as set in the metadata xml            //the layout modifications can be done using the AppWidgetManager            //passed in the parameter, we will discuss it later            //the appWidgetIds contains the Ids of all the widget instances            //so here you want likely update all of them in an iteration            //we will use only the first creation run            super.onUpdate(context, appWidgetManager, appWidgetIds);    }}

check if Headphones are plugged in

Whenever Headphones are plugged in an intent (ACTION_HEADSET_PLUG) will be fired. Check for this via BroadcastReceiver and start Acitivity

IntentFilter f = new IntentFilter();f.addAction(Intent.ACTION_HEADSET_PLUG);registerReceiver(headsetPlugReceiver, f);public BroadcastReceiver headsetPlugReceiver = new BroadcastReceiver() {    @Override    public void onReceive(Context context, Intent intent) {        // start new Activity or do something else    }};

And in Manifest:

<receiver android:name="activity.to.receive.headplug.event">      <intent-filter>    <action android:name="android.intent.action.HEADSET_PLUG" />  </intent-filter></receiver>


  1. Tilt Your Phone and Wave your Hand (Basically using a Proximity Sensor to launch App's Intent)
  2. Screen Tap And/Or Gesture to launch an intent (you can read about this HERE)
  3. Plug any usb devices and put an intent filter in the manifest (If usb host mode available)