General rules of passing/returning reference of array (not pointer) to/from a function?
If you want to return a reference to an array from a function, the declaration would look like this:
// an arrayint global[10];// function returning a reference to an arrayint (&f())[10] { return global;}
The declaration of a function returning a reference to an array looks the same as the declaration of a variable that is a reference to an array - only that the function name is followed by ()
, which may contain parameter declarations:
int (&variable)[1][2];int (&functionA())[1][2];int (&functionB(int param))[1][2];
Such declarations can be made much clearer by using a typedef:
typedef int array_t[10];array_t& f() { return global;}
If you want it to get really confusing, you can declare a function that takes a reference to an array and also returns such a reference:
template<int N, int M>int (&f(int (¶m)[M][N]))[M][N] { return param;}
Pointers to arrays work the same, only that they use *
instead of &
.
With C++11's trailing return type syntax, you can also write:
auto foo () -> int (&)[3]{ static int some_array[3]; // doesn't have to be declared here return some_array; // return a reference to the array.}
You cannot return an array from a function.
8.3.5/6:
Functions shall not have a return type of type array or function, although they may have a return type of type pointer or reference to such things.
EDIT: You'll love the syntax:
int (&bar()) [5] { static int x[5]; return x;}int (* & bar()) [6][10] { static int x[6][10]; static int (*y)[6][10] = &x; return y;}// Note - this returns a reference to a pointer to a 2d array, not exactly what you wanted.