'do...while' vs. 'while'
If you always want the loop to execute at least once. It's not common, but I do use it from time to time. One case where you might want to use it is trying to access a resource that could require a retry, e.g.
do{ try to access resource... put up message box with retry option} while (user says retry);
do-while is better if the compiler isn't competent at optimization. do-while has only a single conditional jump, as opposed to for and while which have a conditional jump and an unconditional jump. For CPUs which are pipelined and don't do branch prediction, this can make a big difference in the performance of a tight loop.
Also, since most compilers are smart enough to perform this optimization, all loops found in decompiled code will usually be do-while (if the decompiler even bothers to reconstruct loops from backward local gotos at all).
I have used this in a TryDeleteDirectory function. It was something like this
do{ try { DisableReadOnly(directory); directory.Delete(true); } catch (Exception) { retryDeleteDirectoryCount++; }} while (Directory.Exists(fullPath) && retryDeleteDirectoryCount < 4);