How do I modify a pointer that has been passed into a function in C?
You need to pass in a pointer to a pointer if you want to do this.
void barPush(BarList ** list,Bar * bar){ if (list == NULL) return; // need to pass in the pointer to your pointer to your list. // if there is no move to add, then we are done if (bar == NULL) return; // allocate space for the new node BarList * newNode = malloc(sizeof(BarList)); // assign the right values newNode->val = bar; newNode->nextBar = *list; // and set the contents of the pointer to the pointer to the head of the list // (ie: the pointer the the head of the list) to the new node. *list = newNode; }
Then use it like this:
BarList * l;l = EMPTY_LIST;barPush(&l,&b1); // b1 and b2 are just Bar'sbarPush(&l,&b2);
Jonathan Leffler suggested returning the new head of the list in the comments:
BarList *barPush(BarList *list,Bar *bar){ // if there is no move to add, then we are done - return unmodified list. if (bar == NULL) return list; // allocate space for the new node BarList * newNode = malloc(sizeof(BarList)); // assign the right values newNode->val = bar; newNode->nextBar = list; // return the new head of the list. return newNode; }
Usage becomes:
BarList * l;l = EMPTY_LIST;l = barPush(l,&b1); // b1 and b2 are just Bar'sl = barPush(l,&b2);
Generic answer: Pass a pointer to the thing you want to change.
In this case, it would be a pointer to the pointer you want to change.
Remember, in C, EVERYTHING is passed by value.
You pass in a pointer to a pointer, like this
int myFunction(int** param1, int** param2) {// now I can change the ACTUAL pointer - kind of like passing a pointer by reference }