Map a 2D array onto a 1D array Map a 2D array onto a 1D array c c

Map a 2D array onto a 1D array


You need to decide whether the array elements will be stored in row order or column order and then be consistent about it. http://en.wikipedia.org/wiki/Row-major_order

The C language uses row order for Multidimensional arrays

To simulate this with a single dimensional array, you multiply the row index by the width, and add the column index thus:

 int array[width * height]; int SetElement(int row, int col, int value) {    array[width * row + col] = value;   }


The typical formula for recalculation of 2D array indices into 1D array index is

index = indexX * arrayWidth + indexY;

Alternatively you can use

index = indexY * arrayHeight + indexX;

(assuming that arrayWidth is measured along X axis, and arrayHeight along Y axis)

Of course, one can come up with many different formulae that provide alternative unique mappings, but normally there's no need to.

In C/C++ languages built-in multidimensional arrays are stored in memory so that the last index changes the fastest, meaning that for an array declared as

int xy[10][10];

element xy[5][3] is immediately followed by xy[5][4] in memory. You might want to follow that convention as well, choosing one of the above two formulae depending on which index (X or Y) you consider to be the "last" of the two.


Example : we want to represent an 2D array of SIZE_X and SIZE_Y size. That means that we will have MAXY consecutive rows of MAXX size. Hence the set function is

void set_array( int x, int y, int val ) { array[ x * SIZE_Y + y ] = val; }

The get would be:

int get_array( int x, int y ) { return array[ x * SIZE_Y + y ]; }