Integrate Flutter into CocoaTouch SDK?
If you want to build a Framework that is essentially _just_ a Flutter module, where other iOS apps can use it without having to install/depend on Flutter SDK themselves, then yes, this can be done via one of the flutter/add-to-app options for iOS:
- Option B - Embed frameworks in Xcode
- also refer to the github/flutter/ios_using_prebuilt_module sample
On the other hand, if you are talking about integrating Flutter into an existing Framework, Flutter + Cocoa Touch, then no, this is currently not supported, but is being explored:
- https://github.com/flutter/flutter/issues/39027
- note that this would be termed “add-to-library” as opposed to "add-to-app"
also mentioned, flutter/add-to-app:
Packing a Flutter library into another sharable library or packing multiple Flutter libraries into an application isn’t supported.