glClear() gives GL_OUT_OF_MEMORY on Intel HD 4000 (GL 4.0) but not GeForce (GL 4.2)... why? glClear() gives GL_OUT_OF_MEMORY on Intel HD 4000 (GL 4.0) but not GeForce (GL 4.2)... why? go go

glClear() gives GL_OUT_OF_MEMORY on Intel HD 4000 (GL 4.0) but not GeForce (GL 4.2)... why?