Gesture recognizer (swipe) on UIImageView Gesture recognizer (swipe) on UIImageView ios ios

Gesture recognizer (swipe) on UIImageView


Enable UIImage view user interaction which is disabled by default.

[imageView setUserInteractionEnabled:YES];

Adding a Swipe Gesture Events

UISwipeGestureRecognizer *swipeLeft = [[UISwipeGestureRecognizer alloc] initWithTarget:self action:@selector(handleSwipe:)];UISwipeGestureRecognizer *swipeRight = [[UISwipeGestureRecognizer alloc] initWithTarget:self action:@selector(handleSwipe:)];// Setting the swipe direction.[swipeLeft setDirection:UISwipeGestureRecognizerDirectionLeft];[swipeRight setDirection:UISwipeGestureRecognizerDirectionRight];// Adding the swipe gesture on image view[imageView addGestureRecognizer:swipeLeft];[imageView addGestureRecognizer:swipeRight];

Handling Swipe Gesture Events

- (void)handleSwipe:(UISwipeGestureRecognizer *)swipe {    if (swipe.direction == UISwipeGestureRecognizerDirectionLeft) {        NSLog(@"Left Swipe");    }    if (swipe.direction == UISwipeGestureRecognizerDirectionRight) {        NSLog(@"Right Swipe");       } }


In Swift 3

ImageView.isUserInteractionEnabled = truelet swipeGesture = UISwipeGestureRecognizer(target: self, action: #selector(self.getSwipeAction(_:)))self.ImageView.addGestureRecognizer(swipeGesture) func getSwipeAction( _ recognizer : UISwipeGestureRecognizer){    if recognizer.direction == .right{       print("Right Swiped")     } else if recognizer.direction == .left {        print("Left Swiped")    }}


Be sure to add imageView.userInteractionEnabled = YES; after you create your UIImageView.

This allows users to interact with your view such as a tap, drag, swipe or other general gestures.

See the documentation here.


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