How to change the color of a UIBezierPath in Swift?
With Swift 5, UIColor
has a setStroke()
method. setStroke()
has the following declaration:
func setStroke()
Sets the color of subsequent stroke operations to the color that the receiver represents.
Therefore, you can use setStroke()
like this:
strokeColor.setStroke() // where strokeColor is a `UIColor` instance
The Playground code below shows how to use setStroke()
alongside UIBezierPath
in order to draw a circle with a green fill color and a light grey stroke color inside a UIView
subclass:
import UIKitimport PlaygroundSupportclass MyView: UIView { override func draw(_ rect: CGRect) { // UIBezierPath let newRect = CGRect( x: bounds.minX + ((bounds.width - 79) * 0.5 + 0.5).rounded(.down), y: bounds.minY + ((bounds.height - 79) * 0.5 + 0.5).rounded(.down), width: 79, height: 79 ) let ovalPath = UIBezierPath(ovalIn: newRect) // Fill UIColor.green.setFill() ovalPath.fill() // Stroke UIColor.lightGray.setStroke() ovalPath.lineWidth = 5 ovalPath.stroke() }}let myView = MyView(frame: CGRect(x: 0, y: 0, width: 200, height: 300))PlaygroundPage.current.liveView = myView
Let's assume you want to use the color red instead to stroke a rounded rectangle;This is how you do it in Swift 3 :
// Drawing the border of the rounded rectangle: let redColor = UIColor.red redColor.setStroke() // Stroke subsequent views with a red color let roundedRectagle = CGRect(x: 0,y: 0, width: 90,height: 20) let rectangleBorderPath = UIBezierPath(roundedRect: roundedRectangle,cornerRadius: 5) roundedRectangle.borderWidth = 1 roundedRectangle.stroke() // Apply the red color stroke on this view
The second and last lines of the above code are important in answering your question.I hope this answer is helpful.