How to increase selection area of UIButton? How to increase selection area of UIButton? ios ios

How to increase selection area of UIButton?


You can achieve this by setting the button's contentEdgeInsets, for example:

toggleButton.contentEdgeInsets = UIEdgeInsetsMake(0, 15, 0, 0); //set as you require 


For Swift

You can override func 'pointInside' of UIView class to expand clickable area.

override func pointInside(point: CGPoint, withEvent event: UIEvent?) -> Bool {    // padding : local variable of your custom UIView, CGFloat    // you can change clickable area dynamically by setting this value.    let newBound = CGRect(        x: self.bounds.origin.x - padding,        y: self.bounds.origin.y - padding,        width: self.bounds.width + 2 * padding,        height: self.bounds.height + 2 * padding    )    return CGRectContainsPoint(newBound, point)}

Use like this,

class MyButton: UIButton {    var padding = CGFloat(0) // default value    //func pointInside at here!!}

When you init your button, set your custom padding.

func initButton() {    let button = MyButton(frame: CGRect(x: 100, y: 100, width: 30, height: 30))    button.padding = 10 // any value you want    view.addSubview(button)}

then your button is in frame (x: 100, y:100, width: 30, height: 30)

and your button's clickable area might be in the frame with (x: 90, y: 90, width: 50, height: 50)

** Be sure to check overlapping with any other view, because its clickable area is larger than it looks.

Update for Swift 3

override func point(inside point: CGPoint, with event: UIEvent?) -> Bool {    let padding = CGFloat(10)    let extendedBounds = bounds.insetBy(dx: -padding, dy: -padding)    return extendedBounds.contains(point)}


Try using contentEdgeInsets property of the UIButton.


matomo