Sprite Kit - SKShapeNode Path not drawing Quad Curve Sprite Kit - SKShapeNode Path not drawing Quad Curve ios ios

Sprite Kit - SKShapeNode Path not drawing Quad Curve


That "y" should be the height of your curve, try giving it a non zero value.By giving a coordinate it cannot know how steep the curve should be. So that is the height

CGPathAddQuadCurveToPoint(path, NULL, 50, 100, 100, 30);


matomo