Texture Mapping in 3D Object (.pod) not happening correctly using isgl3D Texture Mapping in 3D Object (.pod) not happening correctly using isgl3D ios ios

Texture Mapping in 3D Object (.pod) not happening correctly using isgl3D


This is just my two cents. Is your texture follow the isgl3D requirement?

from isgl3DTutorial 3 - Texture mappinghttp://isgl3d.com/tutorials/4/tutorial_3_texture_mapping

For standard image files, the image size must be factor of two compliant: eg 64x128, 256x32, etc. For pvr textures, the image file must also be square: eg 64x64, 256x256, etc.

Hope this help.