Non-static variable cannot be referenced from a static context Non-static variable cannot be referenced from a static context java java

Non-static variable cannot be referenced from a static context


You must understand the difference between a class and an instance of that class. If you see a car on the street, you know immediately that it's a car even if you can't see which model or type. This is because you compare what you see with the class "car". The class contains which is similar to all cars. Think of it as a template or an idea.

At the same time, the car you see is an instance of the class "car" since it has all the properties which you expect: There is someone driving it, it has an engine, wheels.

So the class says "all cars have a color" and the instance says "this specific car is red".

In the OO world, you define the class and inside the class, you define a field of type Color. When the class is instantiated (when you create a specific instance), memory is reserved for the color and you can give this specific instance a color. Since these attributes are specific, they are non-static.

Static fields and methods are shared with all instances. They are for values which are specific to the class and not a specific instance. For methods, this usually are global helper methods (like Integer.parseInt()). For fields, it's usually constants (like car types, i.e. something where you have a limited set which doesn't change often).

To solve your problem, you need to instantiate an instance (create an object) of your class so the runtime can reserve memory for the instance (otherwise, different instances would overwrite each other which you don't want).

In your case, try this code as a starting block:

public static void main (String[] args){    try    {        MyProgram7 obj = new MyProgram7 ();        obj.run (args);    }    catch (Exception e)    {        e.printStackTrace ();    }}// instance variables herepublic void run (String[] args) throws Exception{    // put your code here}

The new main() method creates an instance of the class it contains (sounds strange but since main() is created with the class instead of with the instance, it can do this) and then calls an instance method (run()).


Static fields and methods are connected to the class itself and not its instances. If you have a class A, a 'normal' method b, and a static method c, and you make an instance a of your class A, the calls to A.c() and a.b() are valid. Method c() has no idea which instance is connected, so it cannot use non-static fields.

The solution for you is that you either make your fields static or your methods non-static. You main could look like this then:

class Programm {    public static void main(String[] args) {        Programm programm = new Programm();        programm.start();    }    public void start() {        // can now access non-static fields    }}


The static keyword modifies the lifecycle of a method or variable within a class. A static method or variable is created at the time a class is loaded. A method or variable that is not declared as static is created only when the class is instantiated as an object for example by using the new operator.

The lifecycle of a class, in broad terms, is:

  1. the source code for the class is written creating a template orpattern or stamp which can then be used to
  2. create an object with the new operator using the class to make an instance of the class as an actual object and then when done with the object
  3. destroy the object reclaiming the resources it is holding such as memory during garbage collection.

In order to have an initial entry point for an application, Java has adopted the convention that the Java program must have a class that contains a method with an agreed upon or special name. This special method is called main(). Since the method must exist whether the class containing the main method has been instantiated or not, the main() method must be declared with the static modifier so that as soon as the class is loaded, the main() method is available.

The result is that when you start your Java application by a command line such as java helloworld a series of actions happen. First of all a Java Virtual Machine is started up and initialized. Next the helloworld.class file containing the compiled Java code is loaded into the Java Virtual Machine. Then the Java Virtual Machine looks for a method in the helloworld class that is called main(String [] args). this method must be static so that it will exist even though the class has not actually been instantiated as an object. The Java Virtual Machine does not create an instance of the class by creating an object from the class. It just loads the class and starts execution at the main() method.

So you need to create an instance of your class as an object and then you can access the methods and variables of the class that have not been declared with the static modifier. Once your Java program has started with the main() function you can then use any variables or methods that have the modifier of static since they exist as part of the class being loaded.

However, those variables and methods of the class which are outside of the main() method which do not have the static modifier can not be used until an instance of the class has been created as an object within the main() method. After creating the object you can then use the variables and methods of the object. An attempt to use the variables and methods of the class which do not have the static modifier without going through an object of the class is caught by the Java compiler at compile time and flagged as an error.

import java.io.*;class HelloWorld {    int myInt;      // this is a class variable that is unique to each object    static int myInt2;  // this is a class variable shared by all objects of this class    static void main (String [] args) {        // this is the main entry point for this Java application        System.out.println ("Hello, World\n");        myInt2 = 14;    // able to access the static int        HelloWorld myWorld = new HelloWorld();        myWorld.myInt = 32;   // able to access non-static through an object    }}