What does value & 0xff do in Java? What does value & 0xff do in Java? java java

What does value & 0xff do in Java?


It sets result to the (unsigned) value resulting from putting the 8 bits of value in the lowest 8 bits of result.

The reason something like this is necessary is that byte is a signed type in Java. If you just wrote:

int result = value;

then result would end up with the value ff ff ff fe instead of 00 00 00 fe. A further subtlety is that the & is defined to operate only on int values1, so what happens is:

  1. value is promoted to an int (ff ff ff fe).
  2. 0xff is an int literal (00 00 00 ff).
  3. The & is applied to yield the desired value for result.

(The point is that conversion to int happens before the & operator is applied.)

1Well, not quite. The & operator works on long values as well, if either operand is a long. But not on byte. See the Java Language Specification, sections 15.22.1 and 5.6.2.


From http://www.coderanch.com/t/236675/java-programmer-SCJP/certification/xff

The hex literal 0xFF is an equal int(255). Java represents int as 32 bits. It look like this in binary:

00000000 00000000 00000000 11111111

When you do a bit wise AND with this value(255) on any number, it is going to mask(make ZEROs) all but the lowest 8 bits of the number (will be as-is).

... 01100100 00000101 & ...00000000 11111111 = 00000000 00000101

& is something like % but not really.

And why 0xff? this in ((power of 2) - 1).All ((power of 2) - 1) (e.g 7, 255...) will behave something like % operator.

Then
In binary, 0 is, all zeros, and 255 looks like this:

00000000 00000000 00000000 11111111

And -1 looks like this

11111111 11111111 11111111 11111111

When you do a bitwise AND of 0xFF and any value from 0 to 255, the result is the exact same as the value. And if any value higher than 255 still the result will be within 0-255.

However, if you do:

-1 & 0xFF

you get

00000000 00000000 00000000 11111111, which does NOT equal the original value of -1 (11111111 is 255 in decimal).


Few more bit manipulation: (Not related to the question)

X >> 1 = X/2X << 1 = 2X

Check any particular bit is set(1) or not (0) then

 int thirdBitTobeChecked =   1 << 2   (...0000100) int onWhichThisHasTobeTested = 5     (.......101) int isBitSet = onWhichThisHasTobeTested  & thirdBitTobeChecked; if(isBitSet > 0) {  //Third Bit is set to 1  } 

Set(1) a particular bit

 int thirdBitTobeSet =   1 << 2    (...0000100) int onWhichThisHasTobeSet = 2     (.......010) onWhichThisHasTobeSet |= thirdBitTobeSet;

ReSet(0) a particular bit

int thirdBitTobeReSet =   ~(1 << 2)  ; //(...1111011)int onWhichThisHasTobeReSet = 6      ;//(.....000110)onWhichThisHasTobeReSet &= thirdBitTobeReSet;

XOR

Just note that if you perform XOR operation twice, will results the same value.

byte toBeEncrypted = 0010 0110byte salt          = 0100 1011byte encryptedVal  =  toBeEncrypted ^ salt == 0110 1101byte decryptedVal  =  encryptedVal  ^ salt == 0010 0110 == toBeEncrypted :)

One more logic with XOR is

if     A (XOR) B == C (salt)then   C (XOR) B == A       C (XOR) A == B

The above is useful to swap two variables without temp like below

a = a ^ b; b = a ^ b; a = a ^ b;

OR

a ^= b ^= a ^= b;


It help to reduce lot of codes. It is occasionally used in RGB values which consist of 8bits.

where 0xff means 24(0's ) and 8(1's) like 00000000 00000000 00000000 11111111

It effectively masks the variable so it leaves only the value in the last 8 bits, and ignores all the rest of the bits

It’s seen most in cases like when trying to transform color values from a special format to standard RGB values (which is 8 bits long).

Great Explanation See here