CKEditor instance already exists CKEditor instance already exists javascript javascript

CKEditor instance already exists


For this to work you need to pass boolean parameter true when destroying instance:

    var editor = CKEDITOR.instances[name];    if (editor) { editor.destroy(true); }    CKEDITOR.replace(name);


function loadEditor(id){    var instance = CKEDITOR.instances[id];    if(instance)    {        CKEDITOR.remove(instance);    }    CKEDITOR.replace(id);}


I had this problem too, but I solved it in a much simpler way...

I was using the class "ckeditor" in my jQuery script as the selector for which textareas I wanted use for CKEditor. The default ckeditor JS script also uses this class to identify which textareas to use for CKEditor.

This meant there is a conflict between my jQuery script and the default ckeditor script.

I simply changed the class of the textarea and my jQuery script to 'do_ckeditor'(you could use anything except "ckeditor") and it worked.