Conditional build based on environment using Webpack
You can use the define plugin.
I use it by doing something as simple as this in your webpack build file where env
is the path to a file that exports an object of settings:
// Webpack build configplugins: [ new webpack.DefinePlugin({ ENV: require(path.join(__dirname, './path-to-env-files/', env)) })]// Settings file located at `path-to-env-files/dev.js`module.exports = { debug: true };
and then this in your code
if (ENV.debug) { console.log('Yo!');}
It will strip this code out of your build file if the condition is false. You can see a working Webpack build example here.
Not sure why the "webpack.DefinePlugin" answer is the top one everywhere for defining Environment based imports/requires.
The problem with that approach is that you are still delivering all those modules to the client -> check with webpack-bundle-analyezer for instance. And not reducing your bundle.js's size at all :)
So what really works well and much more logical is: NormalModuleReplacementPlugin
So rather than do a on_client conditional require -> just not include not needed files to the bundle in the first place
Hope that helps
Use ifdef-loader
. In your source files you can do stuff like
/// #if ENV === 'production'console.log('production!');/// #endif
The relevant webpack
configuration is
const preprocessor = { ENV: process.env.NODE_ENV || 'development',};const ifdef_query = require('querystring').encode({ json: JSON.stringify(preprocessor) });const config = { // ... module: { rules: [ // ... { test: /\.js$/, exclude: /node_modules/, use: { loader: `ifdef-loader?${ifdef_query}`, }, }, ], }, // ...};