Constructors in JavaScript objects Constructors in JavaScript objects javascript javascript

Constructors in JavaScript objects


Using prototypes:

function Box(color) // Constructor{    this.color = color;}Box.prototype.getColor = function(){    return this.color;};

Hiding "color" (somewhat resembles a private member variable):

function Box(col){   var color = col;   this.getColor = function()   {       return color;   };}

Usage:

var blueBox = new Box("blue");alert(blueBox.getColor()); // will alert bluevar greenBox = new Box("green");alert(greenBox.getColor()); // will alert green


Here's a template I sometimes use for OOP-similar behavior in JavaScript. As you can see, you can simulate private (both static and instance) members using closures. What new MyClass() will return is an object with only the properties assigned to the this object and in the prototype object of the "class."

var MyClass = (function () {    // private static    var nextId = 1;    // constructor    var cls = function () {        // private        var id = nextId++;        var name = 'Unknown';        // public (this instance only)        this.get_id = function () { return id; };        this.get_name = function () { return name; };        this.set_name = function (value) {            if (typeof value != 'string')                throw 'Name must be a string';            if (value.length < 2 || value.length > 20)                throw 'Name must be 2-20 characters long.';            name = value;        };    };    // public static    cls.get_nextId = function () {        return nextId;    };    // public (shared across instances)    cls.prototype = {        announce: function () {            alert('Hi there! My id is ' + this.get_id() + ' and my name is "' + this.get_name() + '"!\r\n' +                  'The next fellow\'s id will be ' + MyClass.get_nextId() + '!');        }    };    return cls;})();

I've been asked about inheritance using this pattern, so here goes:

// It's a good idea to have a utility class to wire up inheritance.function inherit(cls, superCls) {    // We use an intermediary empty constructor to create an    // inheritance chain, because using the super class' constructor    // might have side effects.    var construct = function () {};    construct.prototype = superCls.prototype;    cls.prototype = new construct;    cls.prototype.constructor = cls;    cls.super = superCls;}var MyChildClass = (function () {    // constructor    var cls = function (surName) {        // Call super constructor on this instance (any arguments        // to the constructor would go after "this" in call(…)).        this.constructor.super.call(this);        // Shadowing instance properties is a little bit less        // intuitive, but can be done:        var getName = this.get_name;        // public (this instance only)        this.get_name = function () {            return getName.call(this) + ' ' + surName;        };    };    inherit(cls, MyClass); // <-- important!    return cls;})();

And an example to use it all:

var bob = new MyClass();bob.set_name('Bob');bob.announce(); // id is 1, name shows as "Bob"var john = new MyChildClass('Doe');john.set_name('John');john.announce(); // id is 2, name shows as "John Doe"alert(john instanceof MyClass); // true

As you can see, the classes correctly interact with each other (they share the static id from MyClass, the announce method uses the correct get_name method, etc.)

One thing to note is the need to shadow instance properties. You can actually make the inherit function go through all instance properties (using hasOwnProperty) that are functions, and automagically add a super_<method name> property. This would let you call this.super_get_name() instead of storing it in a temporary value and calling it bound using call.

For methods on the prototype you don't need to worry about the above though, if you want to access the super class' prototype methods, you can just call this.constructor.super.prototype.methodName. If you want to make it less verbose you can of course add convenience properties. :)


It seems to me most of you are giving example of getters and setters not a constructor, ie http://en.wikipedia.org/wiki/Constructor_(object-oriented_programming).

lunched-dan was closer but the example didn't work in jsFiddle.

This example creates a private constructor function that only runs during the creation of the object.

var color = 'black';function Box(){   // private property   var color = '';   // private constructor    var __construct = function() {       alert("Object Created.");       color = 'green';   }()   // getter   this.getColor = function() {       return color;   }   // setter   this.setColor = function(data) {       color = data;   }}var b = new Box();alert(b.getColor()); // should be greenb.setColor('orange');alert(b.getColor()); // should be orangealert(color); // should be black

If you wanted to assign public properties then the constructor could be defined as such:

var color = 'black';function Box(){   // public property   this.color = '';   // private constructor    var __construct = function(that) {       alert("Object Created.");       that.color = 'green';   }(this)   // getter   this.getColor = function() {       return this.color;   }   // setter   this.setColor = function(color) {       this.color = color;   }}var b = new Box();alert(b.getColor()); // should be greenb.setColor('orange'); alert(b.getColor()); // should be orangealert(color); // should be black