How does setTimeout work in Node.JS? How does setTimeout work in Node.JS? javascript javascript

How does setTimeout work in Node.JS?


The semantics of setTimeout are roughly the same as in a web browser: the timeout arg is a minimum number of ms to wait before executing, not a guarantee. Furthermore, passing 0, a non-number, or a negative number, will cause it to wait a minimum number of ms. In Node, this is 1ms, but in browsers it can be as much as 50ms.

The reason for this is that there is no preemption of JavaScript by JavaScript. Consider this example:

setTimeout(function () {  console.log('boo')}, 100)var end = Date.now() + 5000while (Date.now() < end) ;console.log('imma let you finish but blocking the event loop is the best bug of all TIME')

The flow here is:

  1. schedule the timeout for 100ms.
  2. busywait for 5000ms.
  3. return to the event loop. check for pending timers and execute.

If this was not the case, then you could have one bit of JavaScript "interrupt" another. We'd have to set up mutexes and semaphors and such, to prevent code like this from being extremely hard to reason about:

var a = 100;setTimeout(function () {  a = 0;}, 0);var b = a; // 100 or 0?

The single-threadedness of Node's JavaScript execution makes it much simpler to work with than most other styles of concurrency. Of course, the trade-off is that it's possible for a badly-behaved part of the program to block the whole thing with an infinite loop.

Is this a better demon to battle than the complexity of preemption? That depends.


The idea of non-blocking is that the loop iterations are quick. So to iterate for each tick should take short enough a time that the setTimeout will be accurate to within reasonable precision (off by maybe <100 ms or so).

In theory though you're right. If I write an application and block the tick, then setTimeouts will be delayed. So to answer you're question, who can assure setTimeouts execute on time? You, by writing non-blocking code, can control the degree of accuracy up to almost any reasonable degree of accuracy.

As long as javascript is "single-threaded" in terms of code execution (excluding web-workers and the like), that will always happen. The single-threaded nature is a huge simplification in most cases, but requires the non-blocking idiom to be successful.

Try this code out either in your browser or in node, and you'll see that there is no guarantee of accuracy, on the contrary, the setTimeout will be very late:

var start = Date.now();// expecting something close to 500setTimeout(function(){ console.log(Date.now() - start); }, 500);// fiddle with the number of iterations depending on how quick your machine isfor(var i=0; i<5000000; ++i){}

Unless the interpreter optimises the loop away (which it doesn't on chrome), you'll get something in the thousands. Remove the loop and you'll see it's 500 on the nose...


setTimeout is a kind of Thread, it holds a operation for a given time and execute.

setTimeout(function,time_in_mills);

in here the first argument should be a function type; as an example if you want to print your name after 3 seconds, your code should be something like below.

setTimeout(function(){console.log('your name')},3000);

Key point to remember is, what ever you want to do by using the setTimeout method, do it inside a function. If you want to call some other method by parsing some parameters, your code should look like below:

setTimeout(function(){yourOtherMethod(parameter);},3000);