SDL2 on Raspberry Pi without X?
Alrighty, got it working on my Raspberry Pi 3 with 2019-07-10-raspbian-buster-lite.img
, both with the default Broadcom blobs & the KMS/DRM backend:
Install SDL2 build dependencies:
# install everything Debian uses to build SDL sudo apt build-dep libsdl2 # needed for the KMSDRM backend: sudo apt install libdrm-dev libgbm-dev
Grab the latest stable SDL source tarball or tag (
release-2.0.10
) from Mercurial/Git and extract it somewhere like~/sdl-src
Run SDL's
configure
script:cd ~/sdl-src ./configure --enable-video-kmsdrm
Here's my
configure
summary, note therpi
andkmsdrm(dynamic)
entries in theVideo drivers
list:SDL2 Configure Summary: Building Shared Libraries Building Static Libraries Enabled modules : atomic audio video render events joystick haptic sensor power filesystem threads timers file loadso cpuinfo assembly Assembly Math : Audio drivers : disk dummy oss alsa(dynamic) pulse(dynamic) sndio(dynamic) Video drivers : dummy rpi x11(dynamic) kmsdrm(dynamic) opengl opengl_es1 opengl_es2 vulkan wayland(dynamic) X11 libraries : xcursor xdbe xinerama xinput2 xinput2_multitouch xrandr xscrnsaver xshape xvidmode Input drivers : linuxev linuxkd Using libsamplerate : YES Using libudev : YES Using dbus : YES Using ime : YES Using ibus : YES Using fcitx : YES
Build & install SDL; took ~4.5 minutes on my Rpi3:
make -j4 && sudo make install
Build test program:
g++ main.cpp `pkg-config --cflags --libs sdl2`
(Optional) Enable the "Full KMS" driver if you want to use the KMSDRM backend instead of the default OpenGL ES blobs:
$ sudo raspi-config select '7 Advanced Options' select 'A7 GL Driver' select 'G3 GL (Full KMS)' reboot
Run test program:
$ ./a.out Testing video drivers... The path /dev/dri/ cannot be opened or is not available The path /dev/dri/ cannot be opened or is not available SDL_VIDEODRIVER available: x11 wayland KMSDRM RPI dummy SDL_VIDEODRIVER usable : RPI The path /dev/dri/ cannot be opened or is not available The path /dev/dri/ cannot be opened or is not available SDL_VIDEODRIVER selected : RPI SDL_RENDER_DRIVER available: opengl opengles2 opengles software SDL_RENDER_DRIVER selected : opengles2
You can use environment variables to override the default video/render driver selection:
SDL_VIDEODRIVER=KMSDRM SDL_RENDER_DRIVER=software ./a.out
I had to hold SDL's hand a bit with envvars to get the KMSDRM backend to load:
# no envvars, fails: $ ./a.out Testing video drivers... SDL_VIDEODRIVER available: x11 wayland KMSDRM RPI dummy SDL_VIDEODRIVER usable : KMSDRM SDL_VIDEODRIVER selected : KMSDRM SDL_CreateWindow(): Could not initialize OpenGL / GLES library # with envvars, succeeds: $ SDL_VIDEO_EGL_DRIVER=libEGL.so SDL_VIDEO_GL_DRIVER=libGLESv2.so ./a.out Testing video drivers... SDL_VIDEODRIVER available: x11 wayland KMSDRM RPI dummy SDL_VIDEODRIVER usable : KMSDRM SDL_VIDEODRIVER selected : KMSDRM SDL_RENDER_DRIVER available: opengl opengles2 opengles software SDL_RENDER_DRIVER selected : opengl
Here's the test program I've been using:
#include <SDL.h>#include <iostream>#include <vector>int main( int argc, char** argv ){ SDL_Init( 0 ); std::cout << "Testing video drivers..." << '\n'; std::vector< bool > drivers( SDL_GetNumVideoDrivers() ); for( int i = 0; i < drivers.size(); ++i ) { drivers[ i ] = ( 0 == SDL_VideoInit( SDL_GetVideoDriver( i ) ) ); SDL_VideoQuit(); } std::cout << "SDL_VIDEODRIVER available:"; for( int i = 0; i < drivers.size(); ++i ) { std::cout << " " << SDL_GetVideoDriver( i ); } std::cout << '\n'; std::cout << "SDL_VIDEODRIVER usable :"; for( int i = 0; i < drivers.size(); ++i ) { if( !drivers[ i ] ) continue; std::cout << " " << SDL_GetVideoDriver( i ); } std::cout << '\n'; if( SDL_Init( SDL_INIT_EVERYTHING ) < 0 ) { std::cerr << "SDL_Init(): " << SDL_GetError() << '\n'; return EXIT_FAILURE; } std::cout << "SDL_VIDEODRIVER selected : " << SDL_GetCurrentVideoDriver() << '\n'; SDL_Window* window = SDL_CreateWindow ( "SDL2", SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED, 640, 480, SDL_WINDOW_SHOWN ); if( nullptr == window ) { std::cerr << "SDL_CreateWindow(): " << SDL_GetError() << '\n'; return EXIT_FAILURE; } std::cout << "SDL_RENDER_DRIVER available:"; for( int i = 0; i < SDL_GetNumRenderDrivers(); ++i ) { SDL_RendererInfo info; SDL_GetRenderDriverInfo( i, &info ); std::cout << " " << info.name; } std::cout << '\n'; SDL_Renderer* renderer = SDL_CreateRenderer( window, -1, SDL_RENDERER_ACCELERATED ); if( nullptr == renderer ) { std::cerr << "SDL_CreateRenderer(): " << SDL_GetError() << '\n'; return EXIT_FAILURE; } SDL_RendererInfo info; SDL_GetRendererInfo( renderer, &info ); std::cout << "SDL_RENDER_DRIVER selected : " << info.name << '\n'; bool running = true; unsigned char i = 0; while( running ) { SDL_Event ev; while( SDL_PollEvent( &ev ) ) { if( ( ev.type == SDL_QUIT ) || ( ev.type == SDL_KEYDOWN && ev.key.keysym.sym == SDLK_ESCAPE ) ) { running = false; } } SDL_SetRenderDrawColor( renderer, i, i, i, SDL_ALPHA_OPAQUE ); SDL_RenderClear( renderer ); SDL_RenderPresent( renderer ); i++; } SDL_DestroyRenderer( renderer ); SDL_DestroyWindow( window ); SDL_Quit(); return 0;}