C++11: Nontrivial Thread Local Static Variable?
The Standard describes thread_local
as a storage specifier like the others (static
, extern
etc.) in ยง7.1.1. There is no restriction to "simple" data types by any definition of that word.
The problem is briefly discussed in a pre-C++11 discussion document N2147 (see the section "Thread Variable Dynamic Initialization"). That includes a description of the key problems involved in the proper implementation. Apparently the GCC implementation (static __thread
) hasn't solved these problems yet (which is consistent with the fact that GCC does not officially support C++11 thread_local
).
One alternative is boost::thread_specfic_ptr<>
mentioned in this earlier post and described here.
Another alternative is to use a std::thread
object to implement the thread and ensure each instance maintains its own copy of the variable, possibly wrapped in a unique_ptr
.
thread_local
and __thread
are, in fact, not the same thing. The main difference between them is precisely the one you stumbled upon - thread_local
allows the variable to be non-POD. Unfortunately, this also has performance implications. See this question for more details about those performance implications.