Executors.newCachedThreadPool() versus Executors.newFixedThreadPool() Executors.newCachedThreadPool() versus Executors.newFixedThreadPool() multithreading multithreading

Executors.newCachedThreadPool() versus Executors.newFixedThreadPool()


I think the docs explain the difference and usage of these two functions pretty well:

newFixedThreadPool

Creates a thread pool that reuses a fixed number of threads operating off a shared unbounded queue. At any point, at most nThreads threads will be active processing tasks. If additional tasks are submitted when all threads are active, they will wait in the queue until a thread is available. If any thread terminates due to a failure during execution prior to shutdown, a new one will take its place if needed to execute subsequent tasks. The threads in the pool will exist until it is explicitly shutdown.

newCachedThreadPool

Creates a thread pool that creates new threads as needed, but will reuse previously constructed threads when they are available. These pools will typically improve the performance of programs that execute many short-lived asynchronous tasks. Calls to execute will reuse previously constructed threads if available. If no existing thread is available, a new thread will be created and added to the pool. Threads that have not been used for sixty seconds are terminated and removed from the cache. Thus, a pool that remains idle for long enough will not consume any resources. Note that pools with similar properties but different details (for example, timeout parameters) may be created using ThreadPoolExecutor constructors.

In terms of resources, the newFixedThreadPool will keep all the threads running until they are explicitly terminated. In the newCachedThreadPool Threads that have not been used for sixty seconds are terminated and removed from the cache.

Given this, the resource consumption will depend very much in the situation. For instance, If you have a huge number of long running tasks I would suggest the FixedThreadPool. As for the CachedThreadPool, the docs say that "These pools will typically improve the performance of programs that execute many short-lived asynchronous tasks".


Just to complete the other answers, I would like to quote Effective Java, 2nd Edition, by Joshua Bloch, chapter 10, Item 68 :

"Choosing the executor service for a particular application can be tricky. If you’re writing a small program, or a lightly loaded server, using Executors.new- CachedThreadPool is generally a good choice, as it demands no configuration and generally “does the right thing.” But a cached thread pool is not a good choice for a heavily loaded production server!

In a cached thread pool, submitted tasks are not queued but immediately handed off to a thread for execution. If no threads are available, a new one is created. If a server is so heavily loaded that all of its CPUs are fully utilized, and more tasks arrive, more threads will be created, which will only make matters worse.

Therefore, in a heavily loaded production server, you are much better off using Executors.newFixedThreadPool, which gives you a pool with a fixed number of threads, or using the ThreadPoolExecutor class directly, for maximum control."


If you look at the source code, you will see, they are calling ThreadPoolExecutor. internally and setting their properties. You can create your one to have a better control of your requirement.

public static ExecutorService newFixedThreadPool(int nThreads) {   return new ThreadPoolExecutor(nThreads, nThreads,0L, TimeUnit.MILLISECONDS,new LinkedBlockingQueue<Runnable>());}public static ExecutorService newCachedThreadPool() {        return new ThreadPoolExecutor(0, Integer.MAX_VALUE,                                      60L, TimeUnit.SECONDS,                                      new SynchronousQueue<Runnable>());}