Impossible to make a cached thread pool with a size limit? Impossible to make a cached thread pool with a size limit? multithreading multithreading

Impossible to make a cached thread pool with a size limit?


The ThreadPoolExecutor has the following several key behaviors, and your problems can be explained by these behaviors.

When tasks are submitted,

  1. If the thread pool has not reached the core size, it creates new threads.
  2. If the core size has been reached and there is no idle threads, it queues tasks.
  3. If the core size has been reached, there is no idle threads, and the queue becomes full, it creates new threads (until it reaches the max size).
  4. If the max size has been reached, there is no idle threads, and the queue becomes full, the rejection policy kicks in.

In the first example, note that the SynchronousQueue has essentially size of 0. Therefore, the moment you reach the max size (3), the rejection policy kicks in (#4).

In the second example, the queue of choice is a LinkedBlockingQueue which has an unlimited size. Therefore, you get stuck with behavior #2.

You cannot really tinker much with the cached type or the fixed type, as their behavior is almost completely determined.

If you want to have a bounded and dynamic thread pool, you need to use a positive core size and max size combined with a queue of a finite size. For example,

new ThreadPoolExecutor(10, // core size    50, // max size    10*60, // idle timeout    TimeUnit.SECONDS,    new ArrayBlockingQueue<Runnable>(20)); // queue with a size

Addendum: this is a fairly old answer, and it appears that JDK changed its behavior when it comes to core size of 0. Since JDK 1.6, if the core size is 0 and the pool does not have any threads, the ThreadPoolExecutor will add a thread to execute that task. Therefore, the core size of 0 is an exception to the rule above. Thanks Steve for bringing that to my attention.


Unless I've missed something, the solution to the original question is simple. The following code implements the desired behavior as described by the original poster. It will spawn up to 5 threads to work on an unbounded queue and idle threads will terminate after 60 seconds.

tp = new ThreadPoolExecutor(5, 5, 60, TimeUnit.SECONDS,                    new LinkedBlockingQueue<Runnable>());tp.allowCoreThreadTimeOut(true);


Had same issue. Since no other answer puts all issues together, I'm adding mine:

It is now clearly written in docs: If you use a queue that does not blocks (LinkedBlockingQueue) max threads setting has no effect, only core threads are used.

so:

public class MyExecutor extends ThreadPoolExecutor {    public MyExecutor() {        super(4, 4, 5,TimeUnit.SECONDS, new LinkedBlockingQueue<Runnable>());        allowCoreThreadTimeOut(true);    }    public void setThreads(int n){        setMaximumPoolSize(Math.max(1, n));        setCorePoolSize(Math.max(1, n));    }}

This executor has:

  1. No concept of max threads as we are using an unbounded queue. This is a good thing because such queue may cause executor to create massive number of non-core, extra threads if it follows its usual policy.

  2. A queue of max size Integer.MAX_VALUE. Submit() will throw RejectedExecutionException if number of pending tasks exceeds Integer.MAX_VALUE. Not sure we will run out of memory first or this will happen.

  3. Has 4 core threads possible. Idle core threads automatically exit if idle for 5 seconds.So, yes, strictly on demand threads.Number can be varied using setThreads() method.

  4. Makes sure min number of core threads is never less than one, or else submit() will reject every task. Since core threads need to be >= max threads the method setThreads() sets max threads as well, though max thread setting is useless for an unbounded queue.