What’s the best way to delete boost::thread object right after its work is complete? What’s the best way to delete boost::thread object right after its work is complete? multithreading multithreading

What’s the best way to delete boost::thread object right after its work is complete?


The boost::thread object's lifetime and the native thread's lifetime are unrelated. The boost::thread object can go out of scope at any time.

From the boost::thread class documentation

Just as the lifetime of a file may be different from the lifetime of an iostream object which represents the file, the lifetime of a thread of execution may be different from the thread object which represents the thread of execution. In particular, after a call to join(), the thread of execution will no longer exist even though the thread object continues to exist until the end of its normal lifetime. The converse is also possible; if a thread object is destroyed without join() having first been called, the thread of execution continues until its initial function completes.

Edit: If you just need to start a thread and never invoke join, you can use the thread's constructor as a function:

    // Launch thread.boost::thread(&do_work); 

However, I don't suggest you do that, even if you think you're sure the thread will complete before main() does.


You can use

boost::thread t(&do_work);t.detach();

Once the thread is detached it is no longer owned by the boost::thread object; the object can be destroyed and the thread will continue to run. The boost::thread destructor also calls detach() if the object owns a running thread, so letting t get destroyed will have the same result.


I suggest you use boost::shared_ptr, so you won't take care when to delete thread object.

boost::shared_ptr<boost::thread> thread(new boost::thread(&do_work));