Get an object properties list in Objective-C
I just managed to get the answer myself. By using the Obj-C Runtime Library, I had access to the properties the way I wanted:
- (void)myMethod { unsigned int outCount, i; objc_property_t *properties = class_copyPropertyList([self class], &outCount); for(i = 0; i < outCount; i++) { objc_property_t property = properties[i]; const char *propName = property_getName(property); if(propName) { const char *propType = getPropertyType(property); NSString *propertyName = [NSString stringWithCString:propName encoding:[NSString defaultCStringEncoding]]; NSString *propertyType = [NSString stringWithCString:propType encoding:[NSString defaultCStringEncoding]]; ... } } free(properties);}
This required me to make a 'getPropertyType' C function, which is mainly taken from an Apple code sample (can't remember right now the exact source):
static const char *getPropertyType(objc_property_t property) { const char *attributes = property_getAttributes(property); char buffer[1 + strlen(attributes)]; strcpy(buffer, attributes); char *state = buffer, *attribute; while ((attribute = strsep(&state, ",")) != NULL) { if (attribute[0] == 'T') { if (strlen(attribute) <= 4) { break; } return (const char *)[[NSData dataWithBytes:(attribute + 3) length:strlen(attribute) - 4] bytes]; } } return "@";}
@boliva's answer is good, but needs a little extra to handle primitives, like int, long, float, double, etc.
I built off of his to add this functionality.
// PropertyUtil.h#import @interface PropertyUtil : NSObject+ (NSDictionary *)classPropsFor:(Class)klass;@end// PropertyUtil.m#import "PropertyUtil.h"#import "objc/runtime.h"@implementation PropertyUtilstatic const char * getPropertyType(objc_property_t property) { const char *attributes = property_getAttributes(property); printf("attributes=%s\n", attributes); char buffer[1 + strlen(attributes)]; strcpy(buffer, attributes); char *state = buffer, *attribute; while ((attribute = strsep(&state, ",")) != NULL) { if (attribute[0] == 'T' && attribute[1] != '@') { // it's a C primitive type: /* if you want a list of what will be returned for these primitives, search online for "objective-c" "Property Attribute Description Examples" apple docs list plenty of examples of what you get for int "i", long "l", unsigned "I", struct, etc. */ return (const char *)[[NSData dataWithBytes:(attribute + 1) length:strlen(attribute) - 1] bytes]; } else if (attribute[0] == 'T' && attribute[1] == '@' && strlen(attribute) == 2) { // it's an ObjC id type: return "id"; } else if (attribute[0] == 'T' && attribute[1] == '@') { // it's another ObjC object type: return (const char *)[[NSData dataWithBytes:(attribute + 3) length:strlen(attribute) - 4] bytes]; } } return "";}+ (NSDictionary *)classPropsFor:(Class)klass{ if (klass == NULL) { return nil; } NSMutableDictionary *results = [[[NSMutableDictionary alloc] init] autorelease]; unsigned int outCount, i; objc_property_t *properties = class_copyPropertyList(klass, &outCount); for (i = 0; i < outCount; i++) { objc_property_t property = properties[i]; const char *propName = property_getName(property); if(propName) { const char *propType = getPropertyType(property); NSString *propertyName = [NSString stringWithUTF8String:propName]; NSString *propertyType = [NSString stringWithUTF8String:propType]; [results setObject:propertyType forKey:propertyName]; } } free(properties); // returning a copy here to make sure the dictionary is immutable return [NSDictionary dictionaryWithDictionary:results];}@end
@orange80's answer has one problem: It actually doesn't always terminate the string with 0s. This can lead to unexpected results like crashing while trying to convert it to UTF8 (I actually had a pretty annoying crashbug just because of that. Was fun debugging it ^^). I fixed it by actually getting an NSString from the attribute and then calling cStringUsingEncoding:. This works like a charm now. (Also works with ARC, at least for me)
So this is my version of the code now:
// PropertyUtil.h#import @interface PropertyUtil : NSObject+ (NSDictionary *)classPropsFor:(Class)klass;@end// PropertyUtil.m#import "PropertyUtil.h"#import <objc/runtime.h>@implementation PropertyUtilstatic const char *getPropertyType(objc_property_t property) { const char *attributes = property_getAttributes(property); //printf("attributes=%s\n", attributes); char buffer[1 + strlen(attributes)]; strcpy(buffer, attributes); char *state = buffer, *attribute; while ((attribute = strsep(&state, ",")) != NULL) { if (attribute[0] == 'T' && attribute[1] != '@') { // it's a C primitive type: /* if you want a list of what will be returned for these primitives, search online for "objective-c" "Property Attribute Description Examples" apple docs list plenty of examples of what you get for int "i", long "l", unsigned "I", struct, etc. */ NSString *name = [[NSString alloc] initWithBytes:attribute + 1 length:strlen(attribute) - 1 encoding:NSASCIIStringEncoding]; return (const char *)[name cStringUsingEncoding:NSASCIIStringEncoding]; } else if (attribute[0] == 'T' && attribute[1] == '@' && strlen(attribute) == 2) { // it's an ObjC id type: return "id"; } else if (attribute[0] == 'T' && attribute[1] == '@') { // it's another ObjC object type: NSString *name = [[NSString alloc] initWithBytes:attribute + 3 length:strlen(attribute) - 4 encoding:NSASCIIStringEncoding]; return (const char *)[name cStringUsingEncoding:NSASCIIStringEncoding]; } } return "";}+ (NSDictionary *)classPropsFor:(Class)klass{ if (klass == NULL) { return nil; } NSMutableDictionary *results = [[NSMutableDictionary alloc] init]; unsigned int outCount, i; objc_property_t *properties = class_copyPropertyList(klass, &outCount); for (i = 0; i < outCount; i++) { objc_property_t property = properties[i]; const char *propName = property_getName(property); if(propName) { const char *propType = getPropertyType(property); NSString *propertyName = [NSString stringWithUTF8String:propName]; NSString *propertyType = [NSString stringWithUTF8String:propType]; [results setObject:propertyType forKey:propertyName]; } } free(properties); // returning a copy here to make sure the dictionary is immutable return [NSDictionary dictionaryWithDictionary:results];}@end