the paper folding/unfolding effect in twitter for iPad
Here's a really simple example using a gesture recognizer and CATransform3D
to get you started. Simply pinch to rotate the gray view.
- (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions{ // ... CGRect rect = self.window.bounds; view = [[UIView alloc] initWithFrame:CGRectMake(rect.size.width/4, rect.size.height/4, rect.size.width/2, rect.size.height/2)]; view.backgroundColor = [UIColor lightGrayColor]; [self.window addSubview:view]; CATransform3D transform = CATransform3DIdentity; transform.m34 = -1/500.0; // this allows perspective self.window.layer.sublayerTransform = transform; UIPinchGestureRecognizer *rec = [[UIPinchGestureRecognizer alloc] initWithTarget:self action:@selector(pinch:)]; [self.window addGestureRecognizer:rec]; [rec release]; return YES;}- (void)pinch:(UIPinchGestureRecognizer *)rec{ CATransform3D t = CATransform3DIdentity; t = CATransform3DTranslate(t, 0, -self.view.bounds.size.height/2, 0); t = CATransform3DRotate(t, rec.scale * M_PI, 1, 0, 0); t = CATransform3DTranslate(t, 0, -self.view.bounds.size.height/2, 0); self.view.layer.transform = t;}
Essentially, this effect is comprised of several different steps:
- Gesture recognizer to detect when a pinch-out is occurring.
- When the gesture starts, Twitter is likely creating a graphics context for the top and bottom portion, essentially creating images from their layers.*
- Attach the images as subviews on the top and bottom.
- As the fingers flex in and out, use a
CATransform3D
to add perspective to the images. - Once the view has 'fully stretched out', make the real subviews visible and remove the graphics context-created images.
To collapse the views, do the inverse of the above.
*Because these views are relatively simple, they may not need to be rendered to a graphics context.
The effect is basically just a view rotating about the X axis: when you drag a tweet out of the list, there's a view that starts out parallel to the X-Z plane. As the user un-pinches, the view rotates around the X axis until it comes fully into the X-Y plane. The documentation says:
The CATransform3D data structure defines a homogenous three-dimensional transform (a 4 by 4 matrix of CGFloat values) that is used to rotate, scale, offset, skew, and apply perspective transformations to a layer.
Furthermore, we know that CALayer's transform
property is a CATransform3D structure, and that it's also animatable. Ergo, I think it's safe to say that the folding effect in question is do-able with Core Animation.