UIGestureRecognizer for part of a UIView
Don't create a new view for your gesture recognizer. The recognizer implements a locationInView: method. Set it up for the view that contains the sensitive region. On the handleGesture, hit-test the region you care about like this:
0) Do all this on the view that contains the region you care about. Don't add a special view just for the gesture recognizer.
1) Setup mySensitiveRect
@property (assign, nonatomic) CGRect mySensitiveRect;@synthesize mySensitiveRect=_mySensitiveRect;self.mySensitiveRect = CGRectMake(0.0, 240.0, 320.0, 240.0);
2) Create your gestureRecognizer:
gr = [[UITapGestureRecognizer alloc] initWithTarget:self action:@selector(handleGesture:)];[self.view addGestureRecognizer:gr];// if not using ARC, you should [gr release];// mySensitiveRect coords are in the coordinate system of self.view- (void)handleGesture:(UIGestureRecognizer *)gestureRecognizer { CGPoint p = [gestureRecognizer locationInView:self.view]; if (CGRectContainsPoint(mySensitiveRect, p)) { NSLog(@"got a tap in the region i care about"); } else { NSLog(@"got a tap, but not where i need it"); }}
The sensitive rect should be initialized in myView's coordinate system, the same view to which you attach the recognizer.
Yo can also do:
gestureRecognizer.delegate = self
somewhere. generally on viewDidLoad(). then you implement the method:
func gestureRecognizer(_ gestureRecognizer: UIGestureRecognizer, shouldReceive touch: UITouch) -> Bool { let view = self.getTheViewDontWannaConsider() /* or whateva */ let point = touch.location(in:view) if point.y >= 50 /* or whateva calc. you want */ { return false } return true }