Cast base class to derived class python (or more pythonic way of extending classes) Cast base class to derived class python (or more pythonic way of extending classes) python python

Cast base class to derived class python (or more pythonic way of extending classes)


If you are just adding behavior, and not depending on additional instance values, you can assign to the object's __class__:

from math import piclass Circle(object):    def __init__(self, radius):        self.radius = radius    def area(self):        return pi * self.radius**2class CirclePlus(Circle):    def diameter(self):        return self.radius*2    def circumference(self):        return self.radius*2*pic = Circle(10)print c.radiusprint c.area()print repr(c)c.__class__ = CirclePlusprint c.diameter()print c.circumference()print repr(c)

Prints:

10314.159265359<__main__.Circle object at 0x00A0E270>2062.8318530718<__main__.CirclePlus object at 0x00A0E270>

This is as close to a "cast" as you can get in Python, and like casting in C, it is not to be done without giving the matter some thought. I've posted a fairly limited example, but if you can stay within the constraints (just add behavior, no new instance vars), then this might help address your problem.


Here's how to "magically" replace a class in a module with a custom-made subclass without touching the module. It's only a few extra lines from a normal subclassing procedure, and therefore gives you (almost) all the power and flexibility of subclassing as a bonus. For instance this allows you to add new attributes, if you wish.

import networkx as nxclass NewGraph(nx.Graph):    def __getattribute__(self, attr):        "This is just to show off, not needed"        print "getattribute %s" % (attr,)        return nx.Graph.__getattribute__(self, attr)    def __setattr__(self, attr, value):        "More showing off."        print "    setattr %s = %r" % (attr, value)        return nx.Graph.__setattr__(self, attr, value)    def plot(self):        "A convenience method"        import matplotlib.pyplot as plt        nx.draw(self)        plt.show()

So far this is exactly like normal subclassing. Now we need to hook this subclass into the networkx module so that all instantiation of nx.Graph results in a NewGraph object instead. Here's what normally happens when you instantiate an nx.Graph object with nx.Graph()

1. nx.Graph.__new__(nx.Graph) is called2. If the returned object is a subclass of nx.Graph,    __init__ is called on the object3. The object is returned as the instance

We will replace nx.Graph.__new__ and make it return NewGraph instead. In it, we call the __new__ method of object instead of the __new__ method of NewGraph, because the latter is just another way of calling the method we're replacing, and would therefore result in endless recursion.

def __new__(cls):    if cls == nx.Graph:        return object.__new__(NewGraph)    return object.__new__(cls)# We substitute the __new__ method of the nx.Graph class# with our own.     nx.Graph.__new__ = staticmethod(__new__)# Test if it worksgraph = nx.generators.random_graphs.fast_gnp_random_graph(7, 0.6)graph.plot()

In most cases this is all you need to know, but there is one gotcha. Our overriding of the __new__ method only affects nx.Graph, not its subclasses. For example, if you call nx.gn_graph, which returns an instance of nx.DiGraph, it will have none of our fancy extensions. You need to subclass each of the subclasses of nx.Graph that you wish to work with and add your required methods and attributes. Using mix-ins may make it easier to consistently extend the subclasses while obeying the DRY principle.

Though this example may seem straightforward enough, this method of hooking into a module is hard to generalize in a way that covers all the little problems that may crop up. I believe it's easier to just tailor it to the problem at hand. For instance, if the class you're hooking into defines its own custom __new__ method, you need to store it before replacing it, and call this method instead of object.__new__.


I expanded what PaulMcG did and made it a factory pattern.

class A: def __init__(self, variable):    self.a = 10    self.a_variable = variable def do_something(self):    print("do something A")class B(A): def __init__(self, variable=None):    super().__init__(variable)    self.b = 15 @classmethod def from_A(cls, a: A):    # Create new b_obj    b_obj = cls()    # Copy all values of A to B    # It does not have any problem since they have common template    for key, value in a.__dict__.items():        b_obj.__dict__[key] = value    return b_objif __name__ == "__main__": a = A(variable="something") b = B.from_A(a=a) print(a.__dict__) print(b.__dict__) b.do_something() print(type(b))

Result:

{'a': 10, 'a_variable': 'something'}{'a': 10, 'a_variable': 'something', 'b': 15}do something A<class '__main__.B'>