How to use my own sqlite database?
I've used the instructions in that blog post and found them, while on the right track, to severely complicate the issue by unnecessarily extending SQLiteOpenHelper
. I've had much better luck doing the following:
Create a utility class that creates the static db by copying it into the correct directory from assets, but doesn't get itself so hung up on following the SQLiteOpenHelper format.
Using the same utility class to open the db by using
SQLiteDatabase.openDatabase()
Edit: Here is a version of this utility class I've created; it's not quite complete, but you'll get the drift.
public class DbUtils { private static final String DB_PATH = "/data/data/com.mypackage.myapp/databases/"; private static final String DB_NAME = "my.db"; public static void createDatabaseIfNotExists(Context context) throws IOException { boolean createDb = false; File dbDir = new File(DB_PATH); File dbFile = new File(DB_PATH + DB_NAME); if (!dbDir.exists()) { dbDir.mkdir(); createDb = true; } else if (!dbFile.exists()) { createDb = true; } else { // Check that we have the latest version of the db boolean doUpgrade = false; // Insert your own logic here on whether to upgrade the db; I personally // just store the db version # in a text file, but you can do whatever // you want. I've tried MD5 hashing the db before, but that takes a while. // If we are doing an upgrade, basically we just delete the db then // flip the switch to create a new one if (doUpgrade) { dbFile.delete(); createDb = true; } } if (createDb) { // Open your local db as the input stream InputStream myInput = context.getAssets().open(DB_NAME); // Open the empty db as the output stream OutputStream myOutput = new FileOutputStream(dbFile); // transfer bytes from the inputfile to the outputfile byte[] buffer = new byte[1024]; int length; while ((length = myInput.read(buffer)) > 0) { myOutput.write(buffer, 0, length); } // Close the streams myOutput.flush(); myOutput.close(); myInput.close(); } } public static SQLiteDatabase getStaticDb() { return SQLiteDatabase.openDatabase(DB_PATH + DB_NAME, null, SQLiteDatabase.OPEN_READONLY); }}
here is my Version from "Silvio Donnini" Code :),now you can update the Database easily.
private static final String DB_PATH = "/data/data/pakagename/databases/";private static final String DB_NAME = "databaseName"; private static SQLiteDatabase db;public static void createDatabaseIfNotExists(Context context,int version) throws IOException { boolean createDb = false; File dbDir = new File(DB_PATH); File dbFile = new File(DB_PATH + DB_NAME); if (!dbDir.exists()) { dbDir.mkdir(); createDb = true; } else if (!dbFile.exists()) { createDb = true; } else { // Check that we have the latest version of the db db = SQLiteDatabase.openDatabase(DB_PATH + DB_NAME, null, SQLiteDatabase.OPEN_READONLY); if (db.getVersion() != version) { dbFile.delete(); createDb = true; } } if (createDb) { // Open your local db as the input stream InputStream myInput = context.getResources().openRawResource(R.raw.database); // Open the empty db as the output stream OutputStream myOutput = new FileOutputStream(dbFile); // transfer bytes from the inputfile to the outputfile byte[] buffer = new byte[1024]; int length; while ((length = myInput.read(buffer)) > 0) { myOutput.write(buffer, 0, length); } // Close the streams myOutput.flush(); myOutput.close(); myInput.close(); SQLiteDatabase dbwrite = SQLiteDatabase.openDatabase(DB_PATH + DB_NAME, null, SQLiteDatabase.OPEN_READWRITE); dbwrite.setVersion(version); dbwrite.close(); if (db != null) db = SQLiteDatabase.openDatabase(DB_PATH + DB_NAME, null, SQLiteDatabase.OPEN_READONLY); }}public static SQLiteDatabase getStaticDb() { if (db != null) return db; return SQLiteDatabase.openDatabase(DB_PATH + DB_NAME, null, SQLiteDatabase.OPEN_READONLY);}