Photo capture on Windows Store App for Windows Phone Photo capture on Windows Store App for Windows Phone windows windows

Photo capture on Windows Store App for Windows Phone


In WP8.1 Runtime (also in Silverlight) you can use MediaCapture. In short:

// First you will need to initialize MediaCaptureWindows.Media.Capture.MediaCapture  takePhotoManager = new Windows.Media.Capture.MediaCapture();await takePhotoManager.InitializeAsync();

If you need a preview you can use a CaptureElement:

// In XAML: <CaptureElement x:Name="PhotoPreview"/>

Then in the code behind you can start/stop previewing like this:

// start previewingPhotoPreview.Source = takePhotoManager;await takePhotoManager.StartPreviewAsync();// to stop itawait takePhotoManager.StopPreviewAsync();

Finally to take a Photo you can for example take it directly to a file CapturePhotoToStorageFileAsync or to a Stream CapturePhotoToStreamAsync:

ImageEncodingProperties imgFormat = ImageEncodingProperties.CreateJpeg();// a file to save a photoStorageFile file = await ApplicationData.Current.LocalFolder.CreateFileAsync(        "Photo.jpg", CreationCollisionOption.ReplaceExisting);await takePhotoManager.CapturePhotoToStorageFileAsync(imgFormat, file);

If you want to capture video then here is more information.

Also don't forget to add Webcam in Capabilities of your manifest file, and Front/Rear Camera in Requirements.


In case you need to choose a Camera (fornt/back), you will need to get the Camera Id and then initialize MediaCapture with desired settings:

private static async Task<DeviceInformation> GetCameraID(Windows.Devices.Enumeration.Panel desired){    DeviceInformation deviceID = (await DeviceInformation.FindAllAsync(DeviceClass.VideoCapture))        .FirstOrDefault(x => x.EnclosureLocation != null && x.EnclosureLocation.Panel == desired);    if (deviceID != null) return deviceID;    else throw new Exception(string.Format("Camera of type {0} doesn't exist.", desired));}async private void InitCamera_Click(object sender, RoutedEventArgs e){    var cameraID = await GetCameraID(Windows.Devices.Enumeration.Panel.Back);    captureManager = new MediaCapture();    await captureManager.InitializeAsync(new MediaCaptureInitializationSettings        {            StreamingCaptureMode = StreamingCaptureMode.Video,            PhotoCaptureSource = PhotoCaptureSource.Photo,            AudioDeviceId = string.Empty,            VideoDeviceId = cameraID.Id                            });}


In universal Windows Phone 8.1 (WinRT) apps it is no longer possible to jump directly into the built-in camera app and receive a callback when a picture was taken.

To do that you have to implement Windows.Media.Capture.MediaCapture as described above. There used to be CameraCatureUI but it is not available in WinRT apps for Windows Phone 8.1.

However there is a "workaround". You can use Windows.Storage.Pickers.FileOpenPicker and configure it to pick images. Now the picker will have a camera-button. The user can click the camera-button and the built-in camera app will open. Once the user has taken a picture you will receive a callback in your app. The FileOpenPicker callback is a little annoying to implement, but it works. If you can live with the usability implications this might be a valid approach.

There was a session on this topic during Microsofts build-Conference in 2014. You can watch the session online with this link.


You can take the approach on this link. Everything is explained very nicely.

Just use the PhotoCamera class and don't forget to enable camera usage in your app manifest