Application.Current is null when calling from a unittest Application.Current is null when calling from a unittest wpf wpf

Application.Current is null when calling from a unittest


The following code snippet works for me:

if (System.Windows.Application.Current == null)   { new System.Windows.Application { ShutdownMode = ShutdownMode.OnExplicitShutdown }; }

IIRC, I had a problem where Application was null using a WPF control embedded in a WinForms application and that code snippet was suggested as a solution to the problem in another question on StackOverflow (sorry, can not find the source). It solves the same problem in unit tests (and I don't believe the ShutdownMode property needs to be explicitly set in that case).


As already stated, you simply won't have an Application class during unit tests.

That said, there's an issue here I think needs addressing - by having code that relies on a defined static property, in your case Application.Current.Dispatch, you are now very tightly coupled to the specific implementation of that class, namely the WPF Application class, where you do not need to be.

Even if you simply wrap the idea of "the current root dispatcher" in a Singleton-style class wrapper, now you have a way of decoupling yourself from the vagaries of the Application class and dealing directly with what you care about, a Dispatcher:

Note, there are MANY MANY ways to write this, I'm just putting up the simplest possible implementation; hence, I will not be doing any multithreaded safety checks, etc.

public class RootDispatcherFetcher{     private static Dispatcher _rootDispatcher = null;     public static Dispatcher RootDispatcher     {         get          {             _rootDispatcher = _rootDispatcher ??                 Application.Current != null                      ? Application.Current.Dispatcher                     : new Dispatcher(...);             return _rootDispatcher;         }         // unit tests can get access to this via InternalsVisibleTo         internal set         {             _rootDispatcher = value;         }     }}

Ok, now this implementation is only slightly better than before, but at least you now have finer control over access to the type and are no longer strictly dependent on the existence of an Application instance.


Use Dispatcher.CurrentDispatcher instead of Application.Current.Dispatcher

Gets the System.Windows.Threading.Dispatcher for the thread currently executing and creates a new System.Windows.Threading.Dispatcher if one is not already associated with the thread.