WPF Control Flip WPF Control Flip wpf wpf

WPF Control Flip


It can be done without 3D. ScaleEffect with changing horizontal scale from 1 to -1 has the same visual effect:

<Image RenderTransformOrigin="0.5,0.5">    <Image.RenderTransform>        <ScaleTransform ScaleX="-1" />    </Image.RenderTransform></Image>

You can animate ScaleX property to get rotating effect. You should also change it's Viisibility from Visible to Hidden and vice versa. To make image disappearing after rotating 90 degrees. At the same time back panel should become visible.


A UserControl which is flippable:

<UserControl x:Class="Test.UserControls.FlipControl" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"        xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"        xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"        xmlns:local="clr-namespace:Test.UserControls" Name="control">    <UserControl.Resources>        <ContentControl x:Key="BackSide" Content="{Binding Source={x:Reference control}, Path=Back}" RenderTransformOrigin="0.5,0.5">            <ContentControl.RenderTransform>                <ScaleTransform ScaleX="-1" />            </ContentControl.RenderTransform>        </ContentControl>    </UserControl.Resources>    <ContentControl RenderTransformOrigin="0.5,0.5">        <ContentControl.RenderTransform>            <TransformGroup>                <ScaleTransform x:Name="transform" ScaleX="1" />            </TransformGroup>        </ContentControl.RenderTransform>        <ContentControl.Style>            <Style TargetType="{x:Type ContentControl}">                <Setter Property="Content" Value="{Binding ElementName=control, Path=Front}" />                <Style.Triggers>                    <DataTrigger Value="True">                        <DataTrigger.Binding>                            <Binding ElementName="transform" Path="ScaleX">                                <Binding.Converter>                                    <local:LessThanXToTrueConverter X="0" />                                </Binding.Converter>                            </Binding>                        </DataTrigger.Binding>                        <DataTrigger.Setters>                            <Setter Property="Content" Value="{StaticResource BackSide}"/>                        </DataTrigger.Setters>                    </DataTrigger>                </Style.Triggers>            </Style>        </ContentControl.Style>    </ContentControl></UserControl>
using System;using System.Collections.Generic;using System.Linq;using System.Text;using System.Windows;using System.Windows.Controls;using System.Windows.Data;using System.Windows.Documents;using System.Windows.Input;using System.Windows.Media;using System.Windows.Media.Imaging;using System.Windows.Navigation;using System.Windows.Shapes;using System.ComponentModel;using System.Windows.Media.Animation;namespace Test.UserControls{    /// <summary>    /// Interaction logic for FlipControl.xaml    /// </summary>    public partial class FlipControl : UserControl, INotifyPropertyChanged    {        public static readonly DependencyProperty FrontProperty =            DependencyProperty.Register("Front", typeof(UIElement), typeof(FlipControl), new UIPropertyMetadata(null));        public UIElement Front        {            get { return (UIElement)GetValue(FrontProperty); }            set { SetValue(FrontProperty, value); }        }        public static readonly DependencyProperty BackProperty =            DependencyProperty.Register("Back", typeof(UIElement), typeof(FlipControl), new UIPropertyMetadata(null));        public UIElement Back        {            get { return (UIElement)GetValue(BackProperty); }            set { SetValue(BackProperty, value); }        }        public static readonly DependencyProperty FlipDurationProperty =            DependencyProperty.Register("FlipDuration", typeof(Duration), typeof(FlipControl), new UIPropertyMetadata((Duration)TimeSpan.FromSeconds(0.5)));        public Duration FlipDuration        {            get { return (Duration)GetValue(FlipDurationProperty); }            set { SetValue(FlipDurationProperty, value); }        }        private bool _isFlipped = false;        public bool IsFlipped        {            get { return _isFlipped; }            private set            {                if (value != _isFlipped)                {                    _isFlipped = value;                    OnPropertyChanged(new PropertyChangedEventArgs("IsFlipped"));                }            }        }        private IEasingFunction EasingFunction = new SineEase() { EasingMode = EasingMode.EaseInOut };        public FlipControl()        {            InitializeComponent();        }        public void Flip()        {            var animation = new DoubleAnimation()            {                Duration = FlipDuration,                EasingFunction = EasingFunction,            };            animation.To = IsFlipped ? 1 : -1;            transform.BeginAnimation(ScaleTransform.ScaleXProperty, animation);            IsFlipped = !IsFlipped;            OnFlipped(new EventArgs());        }        public event EventHandler Flipped;        protected virtual void OnFlipped(EventArgs e)        {            if (this.Flipped != null)            {                this.Flipped(this, e);            }        }        public event PropertyChangedEventHandler PropertyChanged;        protected virtual void OnPropertyChanged(PropertyChangedEventArgs e)        {            if (this.PropertyChanged != null)            {                this.PropertyChanged(this, e);            }        }    }    public class LessThanXToTrueConverter : IValueConverter    {        public double X { get; set; }        public object Convert(object value, Type targetType, object parameter, System.Globalization.CultureInfo culture)        {            return (double)value < X;        }        public object ConvertBack(object value, Type targetType, object parameter, System.Globalization.CultureInfo culture)        {            throw new NotSupportedException();        }    }}

Usage example:

<uc:FlipControl x:Name="fc">    <uc:FlipControl.Front>        <Image Source="/Images/Default.ico" />    </uc:FlipControl.Front>    <uc:FlipControl.Back>        <Image Source="/Images/Error.ico" />    </uc:FlipControl.Back></uc:FlipControl>
fc.Flip();


old post I know, but take a look at http://thriple.codeplex.com/

Josh smith provided a control that did this back in 2009.