How can I get XCTest to wait for async calls in setUp before tests are run? How can I get XCTest to wait for async calls in setUp before tests are run? xcode xcode

How can I get XCTest to wait for async calls in setUp before tests are run?


Rather than using semaphores or blocking loops, you can use the same waitForExpectationsWithTimeout:handler: function you use in your async test cases.

// Swiftoverride func setUp() {    super.setUp()    let exp = expectation(description: "\(#function)\(#line)")    // Issue an async request    let data = getData()    db.overwriteDatabase(data) {        // do some stuff        exp.fulfill()    }    // Wait for the async request to complete    waitForExpectations(timeout: 40, handler: nil)}// Objective-C- (void)setUp {    [super setUp];    NSString *description = [NSString stringWithFormat:@"%s%d", __FUNCTION__, __LINE__];    XCTestExpectation *exp = [self expectationWithDescription:description];    // Issue an async request    NSData *data = [self getData];    [db overwriteDatabaseData: data block: ^(){        [exp fulfill];    }];            // Wait for the async request to complete    [self waitForExpectationsWithTimeout:40 handler: nil];}


There are two techniques for running asynchronous tests. XCTestExpectation and semaphores. In the case of doing something asynchronous in setUp, you should use the semaphore technique:

override func setUp() {    super.setUp()    // Fill out a database with data. I can make this call do anything, here    // it returns a block.    let data = getData()    let semaphore = DispatchSemaphore(value: 0)    db.overwriteDatabase(data) {        // do some stuff        semaphore.signal()    }    semaphore.wait()}

Note, for that to work, this onDone block cannot run on the main thread (or else you'll deadlock).


If this onDone block runs on the main queue, you can use run loops:

override func setUp() {    super.setUp()    var finished = false    // Fill out a database with data. I can make this call do anything, here    // it returns a block.    let data = getData()    db.overwriteDatabase(data) {        // do some stuff        finished = true    }    while !finished {        RunLoop.current.run(mode: .default, before: Date.distantFuture)    }}

This is a very inefficient pattern, but depending upon how overwriteDatabase was implemented, it might be necessary

Note, only use this pattern if you know that onDone block runs on the main thread (otherwise you'll have to do some synchronization of finished variable).


Swift 4.2

use this extension:

import XCTestextension XCTestCase {    func wait(interval: TimeInterval = 0.1 , completion: @escaping (() -> Void)) {        let exp = expectation(description: "")        DispatchQueue.main.asyncAfter(deadline: .now() + interval) {            completion()            exp.fulfill()        }        waitForExpectations(timeout: interval + 0.1) // add 0.1 for sure asyn after called    }}

and usage like this:

func testShoudDeleteSection() {        let tableView = TableViewSpy()        sut.tableView = tableView        sut.sectionDidDelete(at: 0)        wait {            XCTAssert(tableView.isReloadDataCalled, "Chcek relaod table view after section delete")        }    }

example above isn't complete but you can get the idea. hope this help.