Undefined symbols for architecture i386 [duplicate] Undefined symbols for architecture i386 [duplicate] xcode xcode

Undefined symbols for architecture i386 [duplicate]


A bit late to the party but might be valuable to someone with this error..

I just straight copied a bunch of files into an Xcode project, if you forget to add them to your projects Build Phases you will get the error "Undefined symbols for architecture i386". So add your implementation files to Compile Sources, and Xib files to Copy Bundle Resources.

The error was telling me that there was no link to my classes simply because they weren't included in the Compile Sources, quite obvious really but may save someone a headache.


Add the framework required for the method used in the project target in the "Link Binaries With Libraries" list of Build Phases, it will work easily.Like I have imported to my project

QuartzCore.framework

For the bug

Undefined symbols for architecture i386:


At the risk of sounding obvious, always check the spelling of your forward class files. Sometimes XCode (at least XCode 4.3.2) will turn a declaration green that's actually camel cased incorrectly. Like in this example:

"_OBJC_CLASS_$_RadioKit", referenced from:  objc-class-ref in RadioPlayerViewController.o

If RadioKit was a class file and you make it a property of another file, in the interface declaration, you might see that

Radiokit *rk;

has "Radiokit" in green when the actual decalaration should be:

RadioKit *rk;

This error will also throw this type of error. Another example (in my case), is when you have _iPhone and _iphone extensions on your class names for universal apps. Once I changed the appropriate file from _iphone to the correct _iPhone, the errors went away.