Unity3D/Xcode: Debug Logs not available on Device, can't see in Console
Have you tried attaching to the Unity
log message event?
public Text logText; //someRandomUnityUITextThatIsShownOnScreen void Start(){Application.logMessageReceived += HandleLog; //can disable logging with Application.logMessageReceived -= HandleLog; }void HandleLog(string logString, string stackTrace, LogType type){ logText.text += "\n | " + logString; //of course you can use the logstring and stacktrace to do whatever you want, write into a debug txt file or smth.}
if that doesn't work either, it is probably an iOS
bug right now